• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

guillotine

Private
25 Badges
Sep 23, 2017
24
0
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings III
  • Imperator: Rome
  • Crusader Kings II: Holy Fury
  • Surviving Mars: Digital Deluxe Edition
  • Surviving Mars
  • Crusader Kings Complete
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Cities: Skylines
  • Magicka
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
Hi,

So previously I've used the modify hue/saturation tool in paint.net to uniformly change all the face gfx files in a culture's gfx to make a skin tone change, and it's worked.
This time I'm not sure what happened. In-game this race has a cracked appearance to the face. I've attached a picture of the gfx files layered in paint.net and it looks fine (except the cheeks, i know i need to fix those, but the issue is with the eyes/chin etc. also) ! So why is this happening in game, does anyone know?

Pls help


69277470_480641849439105_5973342474058334208_n.png

69304758_856907764710494_9202368122063945728_n.png