I'm slowly going mad trying to make a new portrait category in Stellaris...
The name in the lists checks out. The portrait in the top checks out. But I have not a single clue why it shows two mammalians in the selection box.
The mod only has two (code) files, one is :
The other is :
Obviously my texture is in gfx/models/portraits/dwarfs/dwarf.dds
Does anyone have any clue what I'm doing wrong ? Also... does anyone know where the "Appearance" list is localized ?

The name in the lists checks out. The portrait in the top checks out. But I have not a single clue why it shows two mammalians in the selection box.
The mod only has two (code) files, one is :
Code:
portraits = {
dwarf = { texturefile = "gfx/models/portraits/dwarfs/dwarf.dds"}
}
The other is :
Code:
DWARF = {
portraits = {
"dwarf"
}
graphical_culture = fungoid_01
move_pop_sound_effect = "fungoid_pops_move"
}
Does anyone have any clue what I'm doing wrong ? Also... does anyone know where the "Appearance" list is localized ?