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Asara Baenre

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Jun 29, 2016
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Hello everyone, I'm trying desperately to get portrait variation on the go, but I'm having trouble creating the portrait groups.

In my 01_portraits.txt I have the following code:

Code:
portraits = {
  aboleth_male_portrait1 = { texturefile = "gfx/models/portraits/abolethm1.dds" }

  aboleth_male_portrait2 = { texturefile = "gfx/models/portraits/abolethm2.dds" }

  aboleth_male_portrait3 = { texturefile = "gfx/models/portraits/abolethm3.dds" }

  aboleth_male_portrait4 = { texturefile = "gfx/models/portraits/abolethm4.dds" }

  aboleth_male_portrait5 = { texturefile = "gfx/models/portraits/abolethm5.dds" }

  aboleth_male_portrait6 = { texturefile = "gfx/models/portraits/abolethm6.dds" }

  aboleth_female_portrait1 = { texturefile = "gfx/models/portraits/abolethf1.dds" }

  aboleth_female_portrait2 = { texturefile = "gfx/models/portraits/abolethf2.dds" }

  aboleth_female_portrait3 = { texturefile = "gfx/models/portraits/abolethf3.dds" }

  aboleth_female_portrait4 = { texturefile = "gfx/models/portraits/abolethf4.dds" }

  aboleth_female_portrait5 = { texturefile = "gfx/models/portraits/abolethf5.dds" }

  aboleth_female_portrait6 = { texturefile = "gfx/models/portraits/abolethf6.dds" }

I've tried a bunch of different portrait_groups configuration, but each time, I end up with no picture for my aboleth species in the species selector, and when I click on ruler I get a ctd.

If I replace all of the above with simply aboleth = {texturefile = 'gfx/models/portraits/abolethm1.dds"} everything works, and my game can play normally, but with no variation.

Can anyone help me figure out how to add the variation in? :/