Here is my idea of an ideal historic central district. My grid size was based on the assets I liked and wanted to use a grid shape that would be easier to mess around with to blend it with other areas of drastic contrast and grid types. I tried to blend the traditional style placement of a Texas/Western American and European railroad towns while also trying to blend modern and traditional assets. Europe is a great place to look for how to blend modern plazas with older architecture and making it look nice.
I've seen some nice parks and plazas that revolve around their historic railroad depot in places like Texas, Arkansas and Colorado. Going to get find it and first person mod so I can detail the surroundings better. My next goal is to make a huge modern downtown with massive skyscrapers and blend the two regions together and I think using Denver's 14th Street pedestrian plaza as a key influence will be a great way to get my main connection between my 100% pedestrian historical district to a full scale modern downtown. Another goal is to shift away from a square grid into a freeform one which will be easier as a get away from flat ground with no topography. And final goal will be to create independent disconnected cities built on different industries of the area and grow them into bedroom communities or suburbs for the main city.
Buildings used for my town:
Historic Train Station
Historic Courthouse (Tax Office)
Current Courthouse, soon be be another historical one. (City Hall)
City Hall (The Breakers Hotel)
Arch of Poseidon (City Arch)
Supreme Court(Oppression Office)
Clock Tower
Gates of Poseidon (Brandenburg Gate)
Historical Society and Natural Museum (Theater)
Grand Central Library(Grand Central Terminal)
Cathedral of Poseidon (Cathedral)
No-named Ferris Wheel(London Eye)
Small, Large and Fantastic Fountains
2 Plazas with trees
Flower Plaza
3 Park Restrooms #1
2 Large Glass Roof Plaza and 1 Small
Post Office
Small Water Tower
Small Pedestrian Area Service Point
5 Gazebo #2
1 Gazebo #1
Large and Small Bluestone Pedestrian Streets with Trees
Amusement Park Path With Decorations
Some Small Rocks
ROJ Signal Equipment Box Large
All 3 ROJ Railway Signals at every corner
ROJ Rial of World Monument
About a dozen of the 2 ROJ Benches
Farm Fence
Over a dozen Stadium Lights covering all the dark areas and illuminating buildings better at night.
Trees: Mainly Small Beech and a few Alder, Oak, Wild Conifer, Flame Tree, Blooming Jacaranda and Silver Birch
Layout in cost of dirt roads: 840×1200
My urban growth and grid is based on North American Cities like Fort Worth, Dallas, New York and Montreal.
My highway infrastructure is also based on North America again using my area of Dallas-Fort Worth and Houston as key influence
What you have is a double semi directional T interchange connecting my old 2-way highway and my 2 new divided highway loop lanes to the main highway.
Here you have a modified stack interchange with an extra connection to my highway Loop to my 2 way highway(where Blue cursor is) that doesn't connect to the actual highway taking influence of a route I drove in Houston
This Route never gets on 610 reducing lane switching in vital highway connections.
With this you can loop around the city without ever getting on the highway and gives you 6 lanes going into your city and 2 lanes going out, great for areas where you have more traffic entering than leaving. Some very busy cities with no solutions for traffic will take away lanes from oncoming highway and flip the flow of traffic to accommodate for morning rush hour entering the city and evening rush hour leaving the city.
Highway project also included the conservation of the old bridges.
Railroad bridges were influenced by the Chain of Rocks Bridge near St Louis.
First time actually using this asset. Have a lot of trouble finding s proper place but this place was definitely nice. It respects the statues isolation and angle on the city. Plus you can see it from all over the city now.
City Grid is based on the width on my historical city center block with a very rigid core structure that eventually will break down and be s free form grid except for the 3 central roads that will lead straight to the lake which will be a huge nature reserve.
Population is currently at 130k and has been growing exponentially with a solid transit infrastructure. Every form of transit is utilized except for trolleybus which will be reserved for my park areas. Each exterior region will be served by a specific transit that leads to the city.
More updates will come soon.
I've seen some nice parks and plazas that revolve around their historic railroad depot in places like Texas, Arkansas and Colorado. Going to get find it and first person mod so I can detail the surroundings better. My next goal is to make a huge modern downtown with massive skyscrapers and blend the two regions together and I think using Denver's 14th Street pedestrian plaza as a key influence will be a great way to get my main connection between my 100% pedestrian historical district to a full scale modern downtown. Another goal is to shift away from a square grid into a freeform one which will be easier as a get away from flat ground with no topography. And final goal will be to create independent disconnected cities built on different industries of the area and grow them into bedroom communities or suburbs for the main city.
Buildings used for my town:
Historic Train Station
Historic Courthouse (Tax Office)
Current Courthouse, soon be be another historical one. (City Hall)
City Hall (The Breakers Hotel)
Arch of Poseidon (City Arch)
Supreme Court(Oppression Office)
Clock Tower
Gates of Poseidon (Brandenburg Gate)
Historical Society and Natural Museum (Theater)
Grand Central Library(Grand Central Terminal)
Cathedral of Poseidon (Cathedral)
No-named Ferris Wheel(London Eye)
Small, Large and Fantastic Fountains
2 Plazas with trees
Flower Plaza
3 Park Restrooms #1
2 Large Glass Roof Plaza and 1 Small
Post Office
Small Water Tower
Small Pedestrian Area Service Point
5 Gazebo #2
1 Gazebo #1
Large and Small Bluestone Pedestrian Streets with Trees
Amusement Park Path With Decorations
Some Small Rocks
ROJ Signal Equipment Box Large
All 3 ROJ Railway Signals at every corner
ROJ Rial of World Monument
About a dozen of the 2 ROJ Benches
Farm Fence
Over a dozen Stadium Lights covering all the dark areas and illuminating buildings better at night.
Trees: Mainly Small Beech and a few Alder, Oak, Wild Conifer, Flame Tree, Blooming Jacaranda and Silver Birch
Layout in cost of dirt roads: 840×1200
My highway infrastructure is also based on North America again using my area of Dallas-Fort Worth and Houston as key influence
What you have is a double semi directional T interchange connecting my old 2-way highway and my 2 new divided highway loop lanes to the main highway.
Here you have a modified stack interchange with an extra connection to my highway Loop to my 2 way highway(where Blue cursor is) that doesn't connect to the actual highway taking influence of a route I drove in Houston
This Route never gets on 610 reducing lane switching in vital highway connections.
With this you can loop around the city without ever getting on the highway and gives you 6 lanes going into your city and 2 lanes going out, great for areas where you have more traffic entering than leaving. Some very busy cities with no solutions for traffic will take away lanes from oncoming highway and flip the flow of traffic to accommodate for morning rush hour entering the city and evening rush hour leaving the city.
First time actually using this asset. Have a lot of trouble finding s proper place but this place was definitely nice. It respects the statues isolation and angle on the city. Plus you can see it from all over the city now.
City Grid is based on the width on my historical city center block with a very rigid core structure that eventually will break down and be s free form grid except for the 3 central roads that will lead straight to the lake which will be a huge nature reserve.
Population is currently at 130k and has been growing exponentially with a solid transit infrastructure. Every form of transit is utilized except for trolleybus which will be reserved for my park areas. Each exterior region will be served by a specific transit that leads to the city.
More updates will come soon.