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unmerged(18031)

Second Lieutenant
Jul 5, 2003
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I do not (yet) own Victoria. However, while looking through the FAQ Forum I noticed the following apparent error in the Army Tech Tree (click this link to jump to the spot in question):

Code:
1300 MILITARY SCIENCE

...

1302 MILITARY PLANS
...

119 Mobilization Time Tables (1850-1860)
        trigger = technology 1302 and invention 101
        Irregular Max Organization = 2
        Infantry Max Organization = 2
        Dragoon Max Organization = 2
        Cavalry Max Organization = 2

        120 Mobilization Time Tables (1850-1860)
        trigger = technology 1302 and invention [b]101[/b]
        Irregular Max Organization = 1
        Infantry Max Organization = 1
        Dragoon Max Organization = 1
        Cavalry Max Organization = 1

Invention 120 should be the Jominian version of the invention and fire on invention 100 if I read Peter Ebbesen's morale FAQ correctly. If the structure of the Army Tech Tree post is replicated in the existing game files, then there are currently two Mobilization Time Table effects for for Clausewitzian Theory and none for Jominian Attitude. If the game files have the proper number assignments, then this is just an error in the Army Tech Tree post and not an actual Victoria bug.

Could someone who already has the game check this?
 
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My beta copy (not 1.01) has two different evets triggered one for jomnian and one for clauswitzian - so if it is a problem I think its been solved?
 
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