I really like the editor, its easy to use and so on
But! I made a very huge world in 2 hours (with as many worlds as possible and so on - Sandbox - 2h isnt much ik), started a game and the game is ctding! (i know when playing on a real big world, its ctding every few turns, because of memory, but its not this)
The problem: It seems to be a problem because of the map... but the real problem is: I dont know the problem. There is no message, no anything, I dont know what to redo on the map. The CTD is coming after few rounds. I tried to play new games on the same maps, and every time it appears... (in different games: Not the same round. In the same game: Always the same round - it appears when enemy is on its turn. i hope it is clear what I mean, my english isnt perfect)
So:
1. solution: You cant do things on editor, which are leading to CTDs (I guess there are many possibilites for my CTDs: Maybe I placed few ressources on high mountains? (i was clicking kinda fast) or maybe the problem is, because I placed AI enemies on the mirror world - ... I dunno, something happens when enemy is on its turn.)
2. solution: The editor is warning you, if you do something, what could lead to a CTD
3. solution and my prefered: The editor has options to create the worlds for you. What I had to do when creating my world:
- a. The new worlds I create were kinda empty... some enemys and artifacts... but not as many enemies like on the first 6 worlds, no towns (neutral or monster), no ressources, only few monster, only few locations where monster spawn from (like bear cave and so on)
- b. The new worlds had no portals. I generally dont want to set portals. The editor is making 6 random portals for the first 6 new worlds to the main world. Why not for every additional small world too? And why no option for 2-3 portals which you can connect on the worlds overview, without setting portals.
- c. the mirror world was empty too... I had to place ressources - to place more monsters and monster spawn locations, i was too lazy, but I wished, there would be automatically more monsters ... why no option to add ressources and monsters on the mirror world randomly by the editor?
The "sad" thing is: all things I want, are already implemented into the editor.
1. It is creating small (flying) worlds with lot of enemies and ressources and is able to place towns too. But when creating an additional world (to the already existing 6 world) it isnt doing this the way, like it did on the first 6 worlds. I have to add stuff, that it is like it is on the first 6 worlds (I dont want more!)
2. The editor is able to place towns randomly on flying worlds, at least it does on the mainworld and mirrorworld, when playing exiled mode it does on flying worlds too! So the editor is able to do it, but it doesnt when creating new worlds and there is no option to do so.
3. It is setting portals randomly for the first 6 flying worlds - why not on additional worlds? In exiled world it is even setting randomly 2-3 portals on a small world - it even does connect the worlds randomly! so why no option in the editor?
4. The editor is placing ressources randomly on the main world, so why no option to do so on the mirror world, if the player wants to?
So YES, the editor is good and simple, but it could be just much better, if you could choose things it shall do, which it is already able to do. It seems like I am not as smart as the editor is, because my world is buggy... it wouldnt be necessary to create, edit or add anything, if the editor would just to, what it is able to do ... and it would be a work of few minutes! =)
I personally buyed the game, because I am a huge fan of very big worlds for a game with 1000 of rounds. The options you can choose when starting a game arent enough for me... I wanted the maximum: 15 small worlds, with few enemies on a mirror world, which has ressources. I can summarize the it in one small sentence. =) atm I dont want to play the game, because I am not able to play the maximum because of an unknown bug.
But! I made a very huge world in 2 hours (with as many worlds as possible and so on - Sandbox - 2h isnt much ik), started a game and the game is ctding! (i know when playing on a real big world, its ctding every few turns, because of memory, but its not this)
The problem: It seems to be a problem because of the map... but the real problem is: I dont know the problem. There is no message, no anything, I dont know what to redo on the map. The CTD is coming after few rounds. I tried to play new games on the same maps, and every time it appears... (in different games: Not the same round. In the same game: Always the same round - it appears when enemy is on its turn. i hope it is clear what I mean, my english isnt perfect)
So:
1. solution: You cant do things on editor, which are leading to CTDs (I guess there are many possibilites for my CTDs: Maybe I placed few ressources on high mountains? (i was clicking kinda fast) or maybe the problem is, because I placed AI enemies on the mirror world - ... I dunno, something happens when enemy is on its turn.)
2. solution: The editor is warning you, if you do something, what could lead to a CTD
3. solution and my prefered: The editor has options to create the worlds for you. What I had to do when creating my world:
- a. The new worlds I create were kinda empty... some enemys and artifacts... but not as many enemies like on the first 6 worlds, no towns (neutral or monster), no ressources, only few monster, only few locations where monster spawn from (like bear cave and so on)
- b. The new worlds had no portals. I generally dont want to set portals. The editor is making 6 random portals for the first 6 new worlds to the main world. Why not for every additional small world too? And why no option for 2-3 portals which you can connect on the worlds overview, without setting portals.
- c. the mirror world was empty too... I had to place ressources - to place more monsters and monster spawn locations, i was too lazy, but I wished, there would be automatically more monsters ... why no option to add ressources and monsters on the mirror world randomly by the editor?
The "sad" thing is: all things I want, are already implemented into the editor.
1. It is creating small (flying) worlds with lot of enemies and ressources and is able to place towns too. But when creating an additional world (to the already existing 6 world) it isnt doing this the way, like it did on the first 6 worlds. I have to add stuff, that it is like it is on the first 6 worlds (I dont want more!)
2. The editor is able to place towns randomly on flying worlds, at least it does on the mainworld and mirrorworld, when playing exiled mode it does on flying worlds too! So the editor is able to do it, but it doesnt when creating new worlds and there is no option to do so.
3. It is setting portals randomly for the first 6 flying worlds - why not on additional worlds? In exiled world it is even setting randomly 2-3 portals on a small world - it even does connect the worlds randomly! so why no option in the editor?
4. The editor is placing ressources randomly on the main world, so why no option to do so on the mirror world, if the player wants to?
So YES, the editor is good and simple, but it could be just much better, if you could choose things it shall do, which it is already able to do. It seems like I am not as smart as the editor is, because my world is buggy... it wouldnt be necessary to create, edit or add anything, if the editor would just to, what it is able to do ... and it would be a work of few minutes! =)
I personally buyed the game, because I am a huge fan of very big worlds for a game with 1000 of rounds. The options you can choose when starting a game arent enough for me... I wanted the maximum: 15 small worlds, with few enemies on a mirror world, which has ressources. I can summarize the it in one small sentence. =) atm I dont want to play the game, because I am not able to play the maximum because of an unknown bug.
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