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unmerged(21054)

Recruit
Oct 23, 2003
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Hello!

I have a problem changing resolution in HoI.

This have probably been reported before, but since the search function is out of order its hard to find post that may regard to this issue.

If the resolution have been changed with the HoI_Settings or by editing the config file, the game will CTD when I load an old game or try to create a new one.

I have this problem on 3 computers all using Nvidia cards with latest drivers.

It worked fine with 1.03 and I never played 1.04.

Playing the game in 800x600 is quite horrible.

Software
WindowsXP
Blank install, unmodded HoI 1.05c (scandinavian)
Blank install, unmodded HoI 1.05 (scandinavian)

Hardware:
geforce 3 TI4200, 1024 RAM
geforce 2 MX, 512 RAM
geforce 4 MX, 512 RAM
 
Never heard this one before.

Try renaming the AVI folder to AVI_back.

Also match the desktop resolution to the game resolution, and set it at 16BIT color depth.
 
Not as far as I know.

It's probably the video driver itself (or DirectX) that crashes.

Given the fact that you can select a higher resolution at lower color depth, it's probably a memory management failure somewhere deep inside the graphical subsystem chain.

Remember, the most recent patch version has way more graphics to process than earlier versions (mostly more leader pictures), so it's quite conceivable that somewhere deep inside it runs out of memory, and thus crashes to the desktop.

Never noticed it on my NVidia system, but then again, I never run in 32bit mode anyway. 16 bit offers sufficient color depth for me.

Edit: How much RAM does your system have, how much video RAM is on your graphics boards, and how much have you setup (in the BIOS) for your AGP aperture size?

Jan Peter
 
Originally posted by jpd
Not as far as I know.

Never noticed it on my NVidia system, but then again, I never run in 32bit mode anyway. 16 bit offers sufficient color depth for me.

Yes 16 bit is sufficient, it's also faster in windows so im not sure why i used 32bit ;)

Originally posted by jpd
Edit: How much RAM does your system have, how much video RAM is on your graphics boards, and how much have you setup (in the BIOS) for your AGP aperture size?

Jan Peter [/B]

I use 2x512 in dual channel mode (1024mb) on my main system.

My Graphic card have 128mb of RAM (4x AGP).

I'm not sure what you mean with AGP aperture size in BIOS? (at work atm so can't check).

I don't think it's a RAM issue because the RAM should be more then what's needed for this application.

PS. I'm using directx 9.0b

Regards

Orlando