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Phytom

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Jun 2, 2021
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Hello everyone,

I currently try to design my own streets with blender. Creating the mesh just worked fine and its correctly imported as a .fbx file. However, when I try too add a texture I get always quite distorted results. See the images below, where the Texture is correctly displayerd in blender, while it only streches 1/4 in the direction of the road in the road editor. Anyone having an idea how this can be?
 

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