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Lofman

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Well I have been trying to add a new culture group. However there is a problem and I have not been able to figure out what is the cause. According to the setup.log it is created alright, there is no problem starting up the game, however when I press start after having selected a country to play it never gets further then 'Adapting history'. Anyone have any idea what might be the cause?
 
Well, presumably it has to do with history files. History/countries and history/provinces is where each country's primary culture, and each provinces starting culture, are defined. If you've done this already, I'd start looking for typos in here (hopefully you haven't changed too many, because that could take awhile.

Edit: Or what Eshmunazar said...
 
Eshmunazar said:
You put the new group in the cultures.txt file and added the names in the text.csv file as well?

Yes.

battlecry said:
Well, presumably it has to do with history files. History/countries and history/provinces is where each country's primary culture, and each provinces starting culture, are defined. If you've done this already, I'd start looking for typos in here (hopefully you haven't changed too many, because that could take awhile.

Well as for the actual cultures, it is just that numidian is moved to its own group, and I know the problem isn't that the group has just one culture, when added a second (for both affected culture groups, Egyptian was left alone in its group) I still had the same problems.
 
Ok. I've done this for my exalted mod. After all of crashes I found out that the culture added must be in a lot of different files:

common\cultures.txt
localisation\cultures.csv (add culture name, culture group name, and culture group naming rules)
localisation\extratext.csv (add culture group names for armies, navies and regiments)
localisation\government.csv (add culture group titles)
localisation\units.csv. (add unit names for the culture group)

All of these are required before you can add the culture to any history files.

If this doesn't work out feel free to post again, and I shall try to help further. :)
 
Last edited:
Sute]{h said:
Ok. I've done this for my exalted mod. After all of crashes I found out that the culture added must be in a lot of different files:

common\common.txt
localisation\cultures.csv (add culture name, culture group name, and culture group naming rules)
localisation\extratext.csv (add culture group names for armies, navies and regiments)
localisation\government.csv (add culture group titles)
localisation\units.csv. (add unit names for the culture group)

All of these are required before you can add the culture to any history files.

If this doesn't work out feel free to post again, and I shall try to help further. :)

I think you mean culture.txt, since there isn't a common.txt :p
However since there isn't anything as easy as missing brackets I think it must be the things from extratext.csv since that is the only text-things that now that I think of it I didn't do.
 
Lofman said:
I think you mean culture.txt, since there isn't a common.txt :p
However since there isn't anything as easy as missing brackets I think it must be the things from extratext.csv since that is the only text-things that now that I think of it I didn't do.

Csv files are tricky. Each line has to be exactly the same format as all the others, or it causes random (and sometimes seemingly unrelated) errors.
This includes separators like #######, which should be ######;;;;;;;;;;;;x , depending on how many semicolons are in the other lines. (It's twelve for vanilla files)
 
Lofman said:
I think you mean culture.txt, since there isn't a common.txt :p
Of course... :eek:o