It appears that once a colonial administration is set up, there is no way for the overlord to change the production methods on the buildings they inherit - is this true? Are they able to change it themselves, or do they get stuck with whatever production method the building had at the time the colonial administration is set up?
I have also noticed that a new level 1 building in a colonial administration state inherits the production methods of other buildings of the same type in that country. This means that if the colonial admin already has rubber plantations with automated irrigation and rail transportation production methods in some other state, new rubber plantations will come with those production methods when built in states that don't yet have any rubber plants. If the colonial administration does not have that building in any of their states, new rubber plants will come with basic production and road carts.
If my understanding here is correct, a natural question to ask is: What happens when different states have different production methods assigned to rubber plants at the time the colonial administration is set up? Which production methods does the country get stuck with for rubber plantations? (at least until they can change it themselves)
(I am attaching screenshots of rubber plant building windows from two different colonial administrations I hold. Zambia and Katanga are in Congo, which has other rubber plants with the advanced production methods. Zambezi is in South Africa, which has no other rubber plants. You can see that even building a new building from scratch in a state in Congo gives the building the advanced production methods set for rubber plants in other states in Congo)
I have also noticed that a new level 1 building in a colonial administration state inherits the production methods of other buildings of the same type in that country. This means that if the colonial admin already has rubber plantations with automated irrigation and rail transportation production methods in some other state, new rubber plantations will come with those production methods when built in states that don't yet have any rubber plants. If the colonial administration does not have that building in any of their states, new rubber plants will come with basic production and road carts.
If my understanding here is correct, a natural question to ask is: What happens when different states have different production methods assigned to rubber plants at the time the colonial administration is set up? Which production methods does the country get stuck with for rubber plantations? (at least until they can change it themselves)
(I am attaching screenshots of rubber plant building windows from two different colonial administrations I hold. Zambia and Katanga are in Congo, which has other rubber plants with the advanced production methods. Zambezi is in South Africa, which has no other rubber plants. You can see that even building a new building from scratch in a state in Congo gives the building the advanced production methods set for rubber plants in other states in Congo)
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