"Tears unnumbered ye shall shed; and the Valar will fence Valinor against you, and shut you out, so that not even the echo of your lamentation shall pass over the mountains. On the House of Fëanor the wrath of the Valar lieth from the West unto the uttermost East, and upon all that will follow them it shall be laid also. Their Oath shall drive them, and yet betray them, and ever snatch away the very treasures that they have sworn to pursue. To evil end shall all things turn that they begin well; and by treason of kin unto kin, and the fear of treason, shall this come to pass. The Dispossessed shall they be for ever..."
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Quenta Silmarillion is a total conversion mod for Crusader Kings II utilizing several assets from the Middle-Earth Project. Featuring an extensive map of all of the western Middle-Earth from the Ered Luin to the Belegaer featured in the titular First Age chronicle of The Silmarillion, the mod will allow players to experience the War of the Jewels in its entirety from Y.T. 1496 to F.A. 587. While the inherent goals for characters from each race will be different, the unifying factors of survival, conquest, and dynastic prestige will be the focus of the campaign, as any Vanilla player is familiar with._________________________________________________________________________________________
A much darker setting than either Vanilla CKII or the Middle-Earth Project, existence in Beleriand in the First Age is a great struggle. Expect as a dynasty of "immortal" elves to experience dozens of deaths in battle, as the hordes of Morgoth dwarf those of Sauron in the later ages.
While the primary goal of this mod is to simply bring Beleriand and its legendary inhabitants to life, specific events and quests bound to particular characters and realms from the book will be implemented over time. Any and all suggestions would be greatly appreciated.
The alpha release will be compatible with Monks & Mystics. Please post your questions, requests, and criticisms here!
A Preview of the Map:




Work-in-Progress Gameplay Screenshots:







Planned Features:
- Struggle to gain prestige as a cursed Noldor lord in the wars to redeem the Oath and reclaim the Silmarils
- Embark on military quests in the land of Dor-Daedloth, with various outcomes and little chance of survival
- Protect your people against Morgoth, the Noldor, and other strangers to Beleriand as a Sindar Elf
- Lead your house not only to survival, but to eternal glory as a lord of the Edain
- Migrate across the world to conquer new lands as a nomadic Baradhrim Easterling
- Reunify the shattered kingdom of Lindon as a Wood Elf
- Emerge from obscurity as an Avar Dark Elf to forge a kingdom of your own
- Unify the great city-states of the Dwarves to become the High King of the Blue Mountains
- Destroy the Elf-Realms and gain final victory in the War of Wrath as the Dark Lord Morgoth
Current Developers:
- Porkenstein (lead developer/researcher)
- Lonhaldar (Artist, Middle-Earth Project support)
- Redit (Developer, Middle-Earth Project & map support)
- Bedivere (Developer, Middle-Earth Project support)
- Aaron Dunn (Music)
- https://silmarillionsymphony.bandcamp.com/album/the-silmarillion-symphony-ep-1-the-deeps-of-time
- https://silmarillionsymphony.bandcamp.com/album/the-silmarillion-symphony-ep-2-the-fall-of-fingolfin
Moddb page: http://www.moddb.com/mods/quenta-silmarillion-a-middle-earth-project-submod
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