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Titan79

War is over! if you want it
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Sep 11, 2005
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Hi,

in an attempt to add a bit of immersion and role-playing factor in a game of mine, I've added some morale to a few divisions to represent their historical "elite" status.

The problem, however, is that I had to edit the savegame file in order to do that and - what's worse - I had to edit it every time I reloaded the game, since the units got back to their country's standard units' morale.

So, my question is: is there a way to change this not by editing the save game and, more importantly, to make it persistent, i.e. only once for the rest of the current game?

Thanks!
 
i don't think there is but you can give them extra experience

type = change_unit_xp which = "Unit Name" value = X # change named unit experience by specified amount
type = set_unit_xp which = "Unit Name" value = X # set named unit experience to specified amount
or leaders

type = change_leader_xp which = [leader ID] value = X # change the specified leader xp by specified amount
type = set_leader_xp which = [leader ID] value = X # set the specified leader xp to specified amount
 
There's a spare division slot in the AoD infantry file isn't there? If so, you could create a new infantry type 'elite', make your adjustments to that, then reclassify them.

Edit: Having now given the idea more than three seconds thought, I'm pretty sure that would terminally screw with the upgrade process - so not such a good move.
 
Thank you both! So, this:

type = change_unit_xp which = "Unit Name" value = X # change named unit experience by specified amount
is a command which already exists and can be triggered via console, right?

In that case, I think I'll simply ask in the 1.08 beta thread if it would be possible to add a command like "type = change_unit_morale which = "Unit Name" value = X"... ;)