In my current game I noticed that to stabhit an enemy with a peace offer I have to demand 12% less than the warscore.
I understood the defines.txt settings:
Code:
_WARSCORE_STABHIT_THRESHOLD_ = 40 #Positive: warscore must be above this to allow stability hits on declined peace offers
_WARSCORE_STABHIT_OFFER_DIFFERENTIAL_ = 11 #Positive: peace offer must be at least this amount below warscore to stab hit
so that if I have more than 40% warscore that my peace offer with 11% less than warscore would mean the enemy would suffer a -1 to stability.
e.g. when I have a WS of 100% demanding 89%.
However nothing happened. Only when I demanded 12% less than warscore did the stabhit work.
I understood the defines.txt settings:
Code:
_WARSCORE_STABHIT_THRESHOLD_ = 40 #Positive: warscore must be above this to allow stability hits on declined peace offers
_WARSCORE_STABHIT_OFFER_DIFFERENTIAL_ = 11 #Positive: peace offer must be at least this amount below warscore to stab hit
so that if I have more than 40% warscore that my peace offer with 11% less than warscore would mean the enemy would suffer a -1 to stability.
e.g. when I have a WS of 100% demanding 89%.
However nothing happened. Only when I demanded 12% less than warscore did the stabhit work.