I've got a quick question as I'm trying to add some marital events to spice the 'homefront' up a bit. Like letting your wife run things if you're a ruler and other things. Good and bad events. 
Yet I want to be sure on how to use the spouse condition correctly.
To get the even to fire with my Spouse as the target character it would look something like this?
PS: Ugh one of these days i'll figure out the button to put so I don't lose my indentation
[EDIT: I figure out for you
; Cat]
Ok I think I figured it out as a csc switcher, however I still have a question if once changed is it global, like I change it once and then never have to change it again? Or do I have to add 'for' infront of everything with spouse afterward when judging effects.
Yet I want to be sure on how to use the spouse condition correctly.
To get the even to fire with my Spouse as the target character it would look something like this?
Code:
##################################################
#Send your wife to the nunery! #
##################################################
character_event = {
id = 11000
picture = "event_intrigue"
trigger = {
condition = { type = religion value = catholic }
condition = { type = gender value = male }
condition = { type = kingdom }
condition = { type = is_married }
condition = { type = spouse }
condition = { type = age value = 30 }
condition = {
type = not
value = {
type = age
value = 100
}
}
Ok I think I figured it out as a csc switcher, however I still have a question if once changed is it global, like I change it once and then never have to change it again? Or do I have to add 'for' infront of everything with spouse afterward when judging effects.
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