Better yet, how do I create a new Dynasty, with its leader being a Luthinian? (Spelling) Also, how do I put that person in charge of a Luthinian province? If they are all held by Pagans, how do I make it an Orthodox/Catholic province? And again, how do I get rid of its original owner to put my person in their, in charge??|
Many thanks for the help!
First I do CK modding on a Mac. The procedure is the same on either Mac or PC but I may be wrong about the programs you need,, and the settings to use.
In CK a country's culture and religion is the same as it's ruler's culture and religion. So to make Polotsk Lithuanian you have to make it's ruler Lithuanian. First search scenario/1066_scenario_characters.inc file for Vseslav. IIRC can use any text editor. Notepad works fine if you make sure you save as a plain text file. If you use Vista you should move your CK folder before you do this. Vista does not like it when you try to modify files.
Here's what I found:
Code:
character = {
id = { type = 10 id = 650 }
name = "Vseslav"
gender = male
dynasty = { type = 12 id =705 }
father = { type = 10 id = 642 }
country = POLO
religion = orthodox
culture = [b]Russian[/b]
score = { gold = 100 prestige = 100 piety = 100 }
birthdate = { year = 1030 month = january day = 1 }
deathdate = { year = 1101 month = january day = 1 }
dna = "36846418889095"
attributes = {
martial = 5
diplomacy = 7
intrigue = 8
stewardship = 6
health = 7
fertility = 6
}
traits = {
sceptical = yes
trusting = yes
knowledged_tactician = yes
}
}
Simply change
Russian to lithuanian and the Prince of Polotsk will be an ethnic Lithuanian. Repeat the process for the rest of his immediate family -- otherwise your Lithuanian dynasty will become Russian when the next guy inherits.
Religion works the same way. Find the ruler you want to de-paganize. Change "religion = pagan" to "religion = orthodox." To play as the new Christian you'll have to load the game as someone else, and then do a save-reload.
Province culture and religion are easy to mod too. First find the province number by opening db/province.csv It'll probably open in Excel or a similar spreadsheet. Don't make any changes to the csv file.
Then find that province in scenario/1066_scenario_provinces.inc Use the same program you used when you modded Vseslev.
I'm using province 1, Vestisland, because it's first on the list and I'm lazy.
Code:
province = {
id = 1
culture = norwegian
religion = catholic
privileges = {
peasants = 1
burghers = 1
clergy = 1
nobles = 1
}
loyalty = {
peasants = 1
burghers = 1
clergy = 1
nobles = 1
}
improvements = {
hill_fort = yes
}
advances = {
hill_fort = yes
chained_leather = yes
handaxe = yes
longspear = yes
}
}
Just change culture and religion to whatever you want it to be.
Changing province owners is a bit more complicated. That information is in the save-file in three places. There's a title section, which lists the legal owner of a province. Each country has a list of provinces controlled, which includes provinces it's occupied in war. And at the start of the save-file every playable country has it's desmene provinces listed. You only really have to change values in the first two locations, but it's best to start small.
You can also change these values in a save-game if you want. Use a text editor (Notepad again). A save-file has both provinces and characters, so it's a lot more convenient to mod. It also means that if you screw up you only ruin a save-game, rather than ruining the entire scenario. If you do accidentally screw up a scenario don't freak. You can always reinstall CK and try again.
Nick