I have noticed playing with Rome that randomly created new chars appear as belonging to no family even tho they have an existing family name. Like some Numerius Cornelius Balbus that I had in my game, but that did not appear as a member of the Cornelii family. This happens with dozens of chars, so I opened the save file to try to fix it, and this is what I found:
It should be family_name="cornelii". Once i changed that for all randomly created chars, the guys were incorporated into theis families. All historical chars and their descendants have the correct family name, but those randomly created show the -us ending and thus are not counted as in a family. This seems to me a quite important bug.
Code:
591927={
name="Numerius Cornelius Balbus"
country="ROM"
province=93
birth_date={
year=483
month=0
day=25
}
death_date={
year=1
month=0
day=0
}
attributes={
martial=0
finesse=7
charisma=0
}
trait="self_controlled"
trait="sarcastic"
trait="unhealthy"
trait="invalid"
trait="suspicious"
loyalty=94.050
popularity=55.000
wealth=89.926
fertility=0.900
health=0.400
religion="roman_pantheon"
culture="roman"
friends={
{
id=591655
type=44
}
}
history={
blahblahblah }
[B]family_name="corneli[COLOR=Red]us[/COLOR]"[/B]
province_job={
who="ROM"
character={
id=591927
type=44
}
province=139
}
dna="bcdaappaf"
flags={
}
}
It should be family_name="cornelii". Once i changed that for all randomly created chars, the guys were incorporated into theis families. All historical chars and their descendants have the correct family name, but those randomly created show the -us ending and thus are not counted as in a family. This seems to me a quite important bug.
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