Or at least not muslim ones, which are the only ones I've tested with right now. This is possibly an issue with my dodgy event scripting.
Trigger this event for somebody with a small amount of vassals with a woman among them and you'll notice the woman doesn't lose loyalty while the men do. This might already have been reported although it's a bit hard to tell
Code:
character_event = {
id = 760101
picture = "event_intrigue"
trigger = {
}
mean_time_to_happen = {
years = 4
}
action_a = {#Behead her
ai_chance = 100
effect = { type = loyalty for = random_vassal value = -1 }
effect = { type = loyalty for = random_vassal value = -1 }
effect = { type = loyalty for = random_vassal value = -1 }
effect = { type = loyalty for = random_vassal value = -1 }
effect = { type = loyalty for = random_vassal value = -1 }
effect = { type = loyalty for = random_vassal value = -1 }
effect = { type = loyalty for = random_vassal value = -1 }
effect = { type = loyalty for = random_vassal value = -1 }
}
}
Trigger this event for somebody with a small amount of vassals with a woman among them and you'll notice the woman doesn't lose loyalty while the men do. This might already have been reported although it's a bit hard to tell
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