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treedom

Dapper Dan Man, Dammit
70 Badges
Mar 5, 2001
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I tried making an event that triggered when a certain country owned a certain empty province. The effects were an increase in population (representing an influx of settlers to this beautiful virgin land...blah blah blah :D ).

Anyway, it worked fine when the province was colonized...but, not when establishing a TP. The event triggered, but the desired effect did not happen. It was not even listed as an effect when I hovered the mouse over the button! Because it triggers anyway, with no effect, it just looks like a really lame event :( .

Is this supposed to work this way? I hope it's not, because I did not see any way to differentiate between TPs and colonies in the list of triggers.

Anyway...here's my event script:

event = {
id = 5127
random = no
name = "Exodus!"
desc = "It is a movement of ja people"
country = U00
style = 4
trigger = {
owned = { province = 722 data = U00 }
}
deathdate = { day = 1 month = january year = 1500 }
offset = 20

action_a = {
name = "Cool mon"
command = { type = population which = 722 value = 15000 }
}
}

Oh, and while I have your attention, what exactly do the different 'style' settings in an event do? I've seen them number from 1-5...tried all of them, and noticed no difference.
 
Last edited:
Originally posted by treedom
I tried making an event that triggered when a certain country owned a certain empty province. The effects were an increase in population (representing an influx of settlers to this beautiful virgin land...blah blah blah :D ).

Anyway, it worked fine when the province was colonized...but, not when establishing a TP. The event triggered, but the desired effect did not happen. It was not even listed as an effect when I hovered the mouse over the button! Because it triggers anyway, with no effect, it just looks like a really lame event :( .

Is this supposed to work this way? I hope it's not, because I did not see any way to differentiate between TPs and colonies in the list of triggers.

A TP is not a settlement, hence you cannot add inhabitants. I agree the event look "lame" though... I do not think it's possible to trigger the event only for colonies and not for TPs.


Oh, and while I have your attention, what exactly do the different 'style' settings in an event do? I've seen them number from 1-5...tried all of them, and noticed no difference.

As mentioned in three-four other threads (;)):
style = 1 is for 15th century
style = 2 is for 16th century
etc.
style = 5 is for 19th century