Am I the only one that finds this thing rather obnoxious? I am one of the odd people that actually likes losing games (not against human opponents, but I like a game that is an actual challenge). In fact, one of my favorite and most memorable games of CK is one where I was eventually totally annihalted by a super powerful Republic of Cordoba. Realm duress is just annoying, though. It would be fun if it made some sense in terms of the game but the way it's set up now it seem like some random thing to screw the player. For example, at one time I had rather large holdings in the Levant and middle east from crusading. Almost all of those had declared independence in previous realm duress events with the exception of the count of Baghdad. Count of Baghdad "declares independence and trys to start a civil war" while completely surrounded by Muslims. Who was he even in communication with to attempt to start this civil war? I at least gave the guy credit for being able to field an army that may have at least been somewhat of a threat. The worst is when some single province count of a disease ridden, all three negative building ridden province with a 300 man regiment and with no claims on any title (save those he gets as a result of this event) "starts a civil war". WTF. I'm sure people can't wait to rally around that banner against the most powerful lord in Europe. Actually, that isn't the worst. The worst is when a friend of the ruler with +200 relations suddenly becomes rebellious and starts a civil war. I've actually had that happen with my heir who was first in line for the throne, friends with the king, +200 relations, and the king already 69 years old.
Would it be possible to have this event tied to some conditions in the game such as strength and relations with the ruler? That would improve it greatly. Even further, once the event has been improved to have some basis in logic, could we have these breakaway realms that have started the civil war join together into a new kingdom so I can't immediately crush them as soon as realm duress is over?
Would it be possible to have this event tied to some conditions in the game such as strength and relations with the ruler? That would improve it greatly. Even further, once the event has been improved to have some basis in logic, could we have these breakaway realms that have started the civil war join together into a new kingdom so I can't immediately crush them as soon as realm duress is over?