• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Varcislaus

Second Lieutenant
72 Badges
Sep 14, 2006
115
4
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • Europa Universalis IV: Third Rome
  • Crusader Kings Complete
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron 4: Arms Against Tyranny
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Imperator: Rome - Magna Graecia
  • Crusader Kings II: Horse Lords
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Humanoids Species Pack
  • Darkest Hour
  • For The Glory
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Hearts of Iron III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
I have tried to play this mod yesterday but the rebels are spawning after a while of playing ,thier number is often greater that my troops count and often ther is event spawning even more rebel troops :( i was playing lux invicta 6 years ago and didnt have similiar problems.
 
Some of the religions have a tougher time with revolt risk... Lux is designed as tougher than vanilla, and revolt risk plays a part in this chaotic alt history.

If you do keep getting tons of events that seem to be a bug/too much, type charinfo into the console and give me their ids.

Otherwise, I am leaving it be, due to not want to change things too much away from the main dev team's and their work. Also, as I continue to update it, maybe some things will even out. A recommendation is to also make sure the game rule for revolts is set at default, if you are really having trouble with them.