My mod has a Character Interaction that triggers an event for scope:recipient. In previous game versions clicking it would show the event with options as expected. Since the 1.13.1.2 update it never shows the event window and randomly chooses an option instead.
If I trigger the event to scope:actor instead, it works fine. Why does the functionality now seemingly differ when it's scope:recipient? I have the namespace at the top of the event file so I can only assume there's been some sort of breaking change.
If I trigger the event to scope:actor instead, it works fine. Why does the functionality now seemingly differ when it's scope:recipient? I have the namespace at the top of the event file so I can only assume there's been some sort of breaking change.