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H3llb0und

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Oct 12, 2024
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My mod has a Character Interaction that triggers an event for scope:recipient. In previous game versions clicking it would show the event with options as expected. Since the 1.13.1.2 update it never shows the event window and randomly chooses an option instead.

If I trigger the event to scope:actor instead, it works fine. Why does the functionality now seemingly differ when it's scope:recipient? I have the namespace at the top of the event file so I can only assume there's been some sort of breaking change.