Initial Problem Description
Greetings,
I'm encountering persistent crashes in Stellaris on my Mac and am seeking assistance. Below are my system specs and a summary of the issue:
Question:
I'm encountering persistent crashes in Stellaris on my Mac and am seeking assistance. Below are my system specs and a summary of the issue:
- System Specs: M1 MAX, 10 cores, 24 GHz, 64 GB RAM, MacOS Version 14.1.1
- Game Version: Stellaris 3.10.0
- Issue Description: The game crashes consistently. The debug log indicates problems related to OpenGL and graphics settings (e.g., multisampling set to 4, anisotropic filtering at 16, resolution 1728x1117). I've tried adjusting these settings without success.
- Troubleshooting Steps Taken:
- Verified game files' integrity.
- Experimented with different graphics settings.
- Checked for MacOS and graphics driver updates.
Question:
- Has anyone experienced similar OpenGL-related crashes in Stellaris on MacOS?
- Are there specific settings or configurations in the logs that could be causing these crashes?