The Redalert Mod is "inspired" by a popular RTS from the 90s that was re-released as freeware a few years ago. It aims at providing a similar atmosphere and storyline, but will take some liberties in the interpretation necessary to make it work as Grand Strategy. It is currently in its Alpha phase, so expect it to be somewhat unpolished.
A short summary of the story (for those who don't know the original):
After the Second World War, a research group around Einstein develops the Chronosphere, a time machine and/or teleportation device. They use it immediately to eliminate Hitler before he could rise to power in Germany. This allows the Soviet Union to grow unconstrained, and now Stalin threatens to overrun Europe...
Features:
- A Redalert Campaign allowing to replay the first game of the series from a Grand Strategy perspective
- A Prologue Campaign that tries to create the starting situation from the world in '36
- A Battle Scenario that lets you get straight to the action
- A reworked Tech Tree extended into the 70s, with Land Doctrine and Secret Weapons almost completely overhauled
- Submarines reworked to make them a viable alternative for the Soviet Navy (inspired by CORE)
- Some well-known characters from the game
- Somewhat plausible ministers for a democratic Germany in the 40s
- New units and brigades (e.g. Mammoth, Tesla and Chrono Tanks or Ballistic Missile Subs)
Download Link:
Alpha 1.0 (DIIC)
Alpha 1.1 (RJDD)
Alpha 1.2 (KHAD)
Alpha 1.3 (DGLF)
Installation:
The mod is made for use with JSGME (that's why it's so small). Getting it to work with moddir might require some tinkering.
It can also be copied manually over a fresh AoD install, but the old .eug files in the scenarios folder and the .ai files for Nationalist Spain should be removed first.
Title Screen:
Heated Battle in Central Europe:
New Secret Weapons:
Still to come:
- More gfx, like models, tech images, leaders...
- Campaigns for the game's sequels, including one featuring the Empire of the Rising Sun more prominently
- More events following the Redalert Storyline
A short summary of the story (for those who don't know the original):
After the Second World War, a research group around Einstein develops the Chronosphere, a time machine and/or teleportation device. They use it immediately to eliminate Hitler before he could rise to power in Germany. This allows the Soviet Union to grow unconstrained, and now Stalin threatens to overrun Europe...
Features:
- A Redalert Campaign allowing to replay the first game of the series from a Grand Strategy perspective
- A Prologue Campaign that tries to create the starting situation from the world in '36
- A Battle Scenario that lets you get straight to the action
- A reworked Tech Tree extended into the 70s, with Land Doctrine and Secret Weapons almost completely overhauled
- Submarines reworked to make them a viable alternative for the Soviet Navy (inspired by CORE)
- Some well-known characters from the game
- Somewhat plausible ministers for a democratic Germany in the 40s
- New units and brigades (e.g. Mammoth, Tesla and Chrono Tanks or Ballistic Missile Subs)
Download Link:
Alpha 1.0 (DIIC)
Alpha 1.1 (RJDD)
Alpha 1.2 (KHAD)
Alpha 1.3 (DGLF)
Installation:
The mod is made for use with JSGME (that's why it's so small). Getting it to work with moddir might require some tinkering.
It can also be copied manually over a fresh AoD install, but the old .eug files in the scenarios folder and the .ai files for Nationalist Spain should be removed first.
Title Screen:

Heated Battle in Central Europe:

New Secret Weapons:

Still to come:
- More gfx, like models, tech images, leaders...
- Campaigns for the game's sequels, including one featuring the Empire of the Rising Sun more prominently
- More events following the Redalert Storyline
Last edited:
- 1
- 1