Is there a way to reduce the population of a colony by event?
This command:
command = { type = population which = x value = y }
has a lower limit of 1000.
Thus, a province with a population less then a thousand cannot loose population from this command, nor can a city of 1000 or greater be reduced in population to less then a thousand.
In theory one can reduce a province's population to 1000 and then stack on a huge revolt risk, strip the fortress, send stability to -3 and then revolt it (causing looting and occupation) - all resulting in a large hit to the growth rate and (possibly) driving it negative. That, however, STILL doesnt take it below 1000.
If it isnt a city yet (past that magical 1000 population mark) a colony can have negative growth, but it still isnt affected by the above population command.
Is there another way to activate the population command so it canreduce a city's population to below 1000, or reduce a colony's population?
If the above population command cannot, is there insted another command that can do these things?
Also, is there a way to transform a colony into a trading post and then drop a bunch of hostile natives onto it?
This command:
command = { type = population which = x value = y }
has a lower limit of 1000.
Thus, a province with a population less then a thousand cannot loose population from this command, nor can a city of 1000 or greater be reduced in population to less then a thousand.
In theory one can reduce a province's population to 1000 and then stack on a huge revolt risk, strip the fortress, send stability to -3 and then revolt it (causing looting and occupation) - all resulting in a large hit to the growth rate and (possibly) driving it negative. That, however, STILL doesnt take it below 1000.
If it isnt a city yet (past that magical 1000 population mark) a colony can have negative growth, but it still isnt affected by the above population command.
Is there another way to activate the population command so it canreduce a city's population to below 1000, or reduce a colony's population?
If the above population command cannot, is there insted another command that can do these things?
Also, is there a way to transform a colony into a trading post and then drop a bunch of hostile natives onto it?
Last edited: