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X_MasterDave_X

Bavarian Emperor
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Nov 13, 2000
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Loosing Resources if Trade is Refused (red)...

If you trade on the world market, and your trade is red, than you loose
(X-100) units.

Lets say you trade 400 coal for 100 rubber, than you loose 300 coal for nothing back, if the trade is red. (Look at info-table 3)

Thats a bug, isn´t it ???
 
Last edited:
Upvote 0
I'ts saying -100 in the ledgers or info-table as u call it?

Anyway, i think world trade market interface is updated more frequent than the economical stats ledger. And your barging on world market constantly shift one hour u get the deal and next hour it goes red and no deal.

And i think the tradeoff for beeing at war is that u only get 25 % of your tradings.
 
Tangens said:
I'ts saying -100 in the ledgers or info-table as u call it?

Anyway, i think world trade market interface is updated more frequent than the economical stats ledger. And your barging on world market constantly shift one hour u get the deal and next hour it goes red and no deal.

And i think the tradeoff for beeing at war is that u only get 25 % of your tradings.

Correct or as little as 10% if playing Germany

Ghost_dk
 
sorry no, i am at peace. Its 1936 and i am germany.

Lets say i have 2 deals with
4 coal for 1 rubber

and one deal with
1 coal for one iron

Normally if the trades are ok (white) i get
200 rubber, and 100 iron --- and pay with 900 coal for this trades.

But if my 2 coal/rubber trades are red...
i get 100 iron --- and pay 700 coal (100 for the iron and 2 times 300 for the red rubber trades).

That must be a bug.....

If one rubber is red and the other white i pay 800 coal
for 100 iron and 100 rubber. (i loose 300 for the red rubber deal).
 
In Versions prior to 1.06 you lost your ressources, even if the trade was red.
But it was fixed in 1.06.

Regards
 
uh i play with 1.06.

Thats the point.... this bug is in 1.06 now !!!!

Please test it, if you dont believe me.

I know that in older versions you lost all resources on red trades. But now you loose all except 100 per red trade. So a 100 for 100 trade lose nothing if the trade is red. But from 200 to 100....you lose 100, even in 1.06.
You lose 200 if you have a red 300 for 100 trade and so on and so on.......

I have tested it on two seperate PC´s. Its a 1.06 Bug if that is not a WAD.
But I havent read about this new "feature" in the 1.06 readme....
 
He's right. I have a saved game and screenshots to confirm this.

I was using just 1:1 trades for rubber steel and oil as Germany. When my coal went max I put on a 300 coal for 100 rubber trade which worked. But the next trade of 75 coal for 25 rubber failed. The ledger pg 3 daily resource flow showed:

coal traded away = -475
steel traded for = 125
rubber traded for = 100

If it WAD, then I should have traded 300 coal for 100 rubber plus 125 coal for 125 steel and gotten back everything from the other trades that failed. That would = -425

But the ledger shows -475 so 50 of the 75 coal for 25 rubber was lost.

The way it seems to actually work in the game is that you lose part of anything traded at higher ratios. Just like 1:1 trades you get back that 1, but you then lose 1 of 2 or 2 of 3 higher ratio refused trades which are in the red.
 
Thanks John Heidle for confirming the bug.

So this means that everybody lose ressources if a trade is red.

That means:
you loose your trade-ratio minus one.

so a 3 to 1 trade looses 2 to 1 ressources (formula: (3-1 to 1)
(your 75 to 25 trade hast lost 2 to 1 (or 50) for beeing red.)

i lost for my 4 to 1 (400 coal for 100 rubber) 3 to 1 (formula: (4-1 to 1)
(300 coal for nothing back.)

this should be adressed in 1.06b please.