Hi,
The game isn't out yet, but watching a few videos, I'm asking myself if there will be a feature able to capture how certain cities, despite being far away from the capital of your country, could act as regional hubs. If your country annexes a vassal, for example, it makes little sense that, suddenly, all the administration that used to be here is gone. Maybe control should be represented by city buildings that would stay in place. This portrayal could allow for the player to exert more pressure to centralize and risk fracturing his country (but maybe in the long run uniformizing it), or too much decentralization (to preserve short term and ideally long term peace and balance), which could lead to centrifugal forces tearing the country apart.
The game isn't out yet, but watching a few videos, I'm asking myself if there will be a feature able to capture how certain cities, despite being far away from the capital of your country, could act as regional hubs. If your country annexes a vassal, for example, it makes little sense that, suddenly, all the administration that used to be here is gone. Maybe control should be represented by city buildings that would stay in place. This portrayal could allow for the player to exert more pressure to centralize and risk fracturing his country (but maybe in the long run uniformizing it), or too much decentralization (to preserve short term and ideally long term peace and balance), which could lead to centrifugal forces tearing the country apart.
- 22
- 2
- 1
- 1