Remove this useless flustrating constricting resource from game or add easy way to obtain it.
- 6
- 1
- 1
Its another resource that takes away attention from other resources. We're supposed to progress our custom factions to max capabilities. Making it harder for champs and wks to build items, weapons, and armors to take on Giants, ES, and Dragons tilts the balance of the game to their favor. None of the other rulers get a unique forge mechanic to compete with Giants, so nongiants already lose access to t4+ items.I think it's a good way to incentivize crafting lower-level items. Previously crafting lower-tier items often felt like a waste of Essence since slots are the ultimate limit. Now there's some leeway.
If crafting high-tier items (or items in general) is too hard, you can tweak item forge cost, Binding Fragments abundance and other levers. But I think Fragments were introduced for a good reason, as explained by the devs back then.
It is not. Its good only for quickly fullfil defender, nothing else. I dont want to craft t1 items with nothing, when i have unlocked abilities that i want to use but i cant, because it bumps instantly item to t3 and t3 item cost 25 annoying resource that you dont have 90% of time. I want to craft items early game, crafting lategame is pointless when game is already ending and you cant transfer items to another map.I think it's a good way to incentivize crafting lower-level items. Previously crafting lower-tier items often felt like a waste of Essence since slots are the ultimate limit. Now there's some leeway.
If crafting high-tier items (or items in general) is too hard, you can tweak item forge cost, Binding Fragments abundance and other levers. But I think Fragments were introduced for a good reason, as explained by the devs back then.
It's a fantastic short-term solution, but mods get outdated very easily with additional patches and dlcs. This should be rectified by the original team in the base game ASAP, ideally with SPIs or throne city building chain.I do agree the system could use a change, altho i'm not entirely sure what solution would be the best, there's a lot of solid ideas to choose from.
For those who don't mind mods however, there is a mod with a building that gives essence income (and fragments from it's T2 and T3 upgrades)
![]()
Steam Workshop::Artifact Refinery - Binding Essence/Fragments Income
steamcommunity.com
It feels balanced enough considering you have to invest some time and gold into actually building it up.