the 100% multiplier from a province having a Manufactory is way too high for what it's worth. No other buildings touch WSC, a University + Town Hall + Counting House combo would cost more and have higher effects but not impact it at all. Doubling a provinces WSC sucks so much. Is 5 development worth of cash, or 3 (or 6) development worth of manpower really would a 2x multiplier, why, just because coring cost doesn't go up?
If the multiplier went down to say, 20% or 33%, instead of being worth 3 Great Projects, that'd be more reasonable.
If it added a flat +5 base that'd make it double a province's base, without being a big deal if it's a 30 dev metropolis, for no real reason. a Center of Trade'll usually add less than this much.
Heck, I'd even happily leave it at 100% if all buildings added 10% or 20% per tier, and base PWSC got reduced to compensate. Though, Capital and Great Project multipliers should probably go up from 20% and 33%.
It's completely bananas that a Manufactory in a province has a bigger multiplier to province war score cost than that province being a capital, or having a Great Project does, especially since both can apply.
If the multiplier went down to say, 20% or 33%, instead of being worth 3 Great Projects, that'd be more reasonable.
If it added a flat +5 base that'd make it double a province's base, without being a big deal if it's a 30 dev metropolis, for no real reason. a Center of Trade'll usually add less than this much.
Heck, I'd even happily leave it at 100% if all buildings added 10% or 20% per tier, and base PWSC got reduced to compensate. Though, Capital and Great Project multipliers should probably go up from 20% and 33%.
It's completely bananas that a Manufactory in a province has a bigger multiplier to province war score cost than that province being a capital, or having a Great Project does, especially since both can apply.
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