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MidnightSun

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Mar 28, 2009
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Information​

I have verifed my game files (Steam only)​

Yes

I have disabled all mods​

Yes

I am running the latest game update​

Yes

Required​

Summary​

Request contract assistance gives fixed -125 malus when receivers gold is anything above 0, making contractors not very useful.

Description​

When requesting contract assistance in Iberia, the malus for acceptance is -125 when AI gold is > or = 0. This stays fixed independent on how much gold the AI has. The malus dissapears completely when the gold is negative. Or remains -125 regardless of how much gold has been accrued. This makes it so that the AI is only likely to accept contracts when they are bankrupt, which makes them not useful contractors.

See screenshot for one such example. In the save game file, there are more title holders that have near zero gold or zero gold. The malus persists with them. Characters with negative gold have no malus.

Steps to reproduce​

Be at war in Iberia. Request contract assistance of an AI that has zero or close to zero gold. Compare it to someone who has a gold deficit.

Game Version​

1.9.0.4

Platform​

Windows

Additional Information​

Affected Feature​

  • Gameplay

Save Game​

View attachment last_save.ck3

Other Attachments​

gold to spend.jpg

 
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Hi, we haven't received any more information regarding this issue, as such, we will lock down the thread, if you happened to stumble on this issue in the newest patch, then please report it once more. Thank you for your help and have a nice day!
 
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