Can someone with adequate experience in 3D Modeling software (e.g. 3Dsmax) create a tutorial where they model and import an entire structure/building from start to finish (possibly in video format)? To elaborate further, these are the specific features I'm expecting the tutorial should include:
It would help out a lot of people out there if someone can create an elaborate guide like that.
- Opening 3D modeling software and properly setting the properties (e.g. scale, axes orientation) to suit Cities:Skylines asset editor specifications.
- Creating a simple 3D model (e.g. may even be a single colorful cuboid), possibly with textures.
- Loading the 3D model into Cities:Skylines Asset Editor.
- Placing the asset in the game.
It would help out a lot of people out there if someone can create an elaborate guide like that.