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Gendou

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Mar 3, 2018
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I know that a save-game editor isn't really something most folks would care about due to the eminently moddable nature of the base game. Why go edit a save game when you can just add/subtract/modify things in the base files themselves?

But in my 600+ week campaign, I'm running into the "you have way too much stuff" slowdowns where moving between screens has become "get up and go get a sandwich" time. I'd love to either have a save-game editor where I can go in and delete crap from my inventory, or possibly a mod where one can just auto-vendor all your non-+++ stuff or at least sell whole stacks of things quickly instead of click-confirm, click-confirm, click-confirm.

(the current state of the store interface jumping back to the top every time you finish selling a stack doesn't help either)

I know I'm not the only fool with this issue. Other than just sucking it up and dealing with the in-game selling interface, is there a workaround, mod, or editor out there? I'm more than willing to go in and notepad++ stuff if I need to - I just lack the know-how of where to start.
 
First, I'd love an editor, for several reasons.

Second, the sales interface could use a "how many?" option that defaults to 1, but allows up to the total stack to be sold in a single transaction.
 
We rll, do I have good news for you!

[Mod Edit: unapproved links]
 
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