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unmerged(3028)

Second Lieutenant
Apr 15, 2001
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I've a lot of questions about this scenario that can be found at: http://www.europa-universalis.com/depotdetail.asp?id=76
It is very interesting but it should be upgraded because it is one of the earlier scenarios.
In any case I would like to discuss how to upgrade it and what do I have to do to fix the bugs and create a better historicity.
Every suggestion will be appreciated.
 
I think You need the designer's permission to update his scenario. Should you get it..., here are a few words of advice.

Being a rookie at scenario design, I can't say much. However, the first and foremost thing to do is research. I've spent hours upon hours reading about the period. Your first priority should be to make sure the map is historically accurate. Is every power represented? Is it represented well? Will it be a pushover, or will it add to the game balance? Then you have to go through all the available tags and match them to the countries. In my scenario I used the following logic:

Eastern Roman Empire: Poland tag (because of its cheap cavalry)
Western Roman Empire: Autria tag (because of the moving around the Holy Roman Empire capabilty)
Arabs: Turkish tag (higher morale)
Vikings: Portugal tag (all ships can explore)
Slavs: Russia tag (makes sense)
Visigoths: Spain tag (geographically the same)
Franks: France tag (duh!)
Anglo-Saxons: England tag (...)

You want the countries to act like they did historically. You do that by editing the ai files. But first, you must know how the countries acted, etc., ect.

I must say that it is very hard to create a scenario from scratch. You practically have to know the political and economic situation of the entire world. For IGC and Byz Saga, most of the research was already done.

Anyway, I'm not sure any of this is really helpful anyway, but... see my thread on my Later Roman Empire (New Scenario in the Works)
 
I'm a roockie too! For this reason, only to start my experience, I chose to challenge with a almost ready scenario like Roman Universalis.
First I want to upgrade it for myself. I dunno if it will work or it will crash at the end of my work but I think it is the most interesting period to be worked on (except your scenario, of course).
After that I'll propose to the original creator to share the scenario with other people.
For instance in the original scenario it is not possible to have diplo relation with anyone if you play the role of Ptolemy or Seleucid or other nations but the Romans. They only can declare wars, make gift, offer marriage etc. I think this is a bug than have to be fixed.
 
you might find a few in the history forum.
 
Thanks Lars.
Now I've another question: loading the original Roman scenario I see that Rome don't have access to all the territory because it is not explored (for her). Considering that in this period I don't want to create conquistadors, how can Rome have the knowledge of the other areas in the game (Parthia for example)?
I tried to insert Monarch's events like "Stolen map" with the leader editor tool but it doesn't work. In the events screen of the Leader editor there are 3 empty areas ( value=1, value=2, value=3) that should be filled maybe but I dunno how they work.
Is anyone so kind to excuse me for my bad English and explain me how can I do?
P.S. the scenario is progressing. I've redone all the leaders and monarchs files and I'm creating the AI for every nation.
 
Originally posted by VultureGFF
you should list them in known provinces

Yes I know but if I list all the province as known, all the euro map became visible to the romans and this is not historical.
I need to start with few known province and progressing in knowledge during the game as the time pass by.
 
To my knowledge, the only way to do it is list them in the starting known provinces, create some explorers, or they have to steal the maps of another nation (definitely not always assured).
 
To get leaders/monarchs for the period, look up a couple of sources in your local library.

Polybius (History of the Punic and Macedonian Wars)
Livy (History of Rome)
Xenophon (Greek, Macedonain, and Persian wars)

You can also look up Roman Prosopography as a key word in your local library or on an internet search. This should lead you to a lot of names lists.

Which years will RU cover, 300 BC-1 AD, or 1 AD - 300 AD, or somewhere in between? After all, you only have 300 years to work with.
My seggestion would actually be 350 BC - 50 BC. This would allow you to include Alexander's Persian campaign. Problem then, however, would be 'how do you break up Alexander's Empire into Seleucids, Ptolemys, etc.?' You could do it with rebel tags, I suppose, but I'm not sure how that would work. Could be interesting, though. Otherwise, I suggest 300 BC as your start date. Alexander's empire was already fragmented, etc. I suppose you have most of your geographic research done, but if you need help on which barbarian peoples to include (and where), I can help. Don't trust OLD (pre 1970) atlases and maps concerning barbarians. Thay are awfully wrong.
 
Definitely I've chosen the period 292 B.C. to 8 A.D.
As Bartman says it is simpler to solve the Alexander Empire partition.
Other periods are not so interesting because later ones have a Roman Empire too strong to let space for other nations to challenge. At this point I've those progresses:
1) Map - Done
2) Leaders and Monarchs- Done (only to fix a little bit)
3) Costs and Availability of units - Done. I've chosen to let nations build Inf, Cav, and Art (In this case Art is the same of siege machines and can be builded by Romans Only). Furthermore as naval only Galleys can be builded.
4) Diplomacy - unready
5) Trade system - unready
6) Ai for all tne nations - in progress
7) Army graphic and shields - I don't think to be able to do it.

If you have suggestions and ideas please post on this thread. I'm always concerned about how to create a good exploring system without create a map known by everybody or introduce conquistadors (this because I don't want the nations discover unhistorical areas in Asia or Africa). Please help me about it :(
 
Originally posted by Sadham
Definitely I've chosen the period 292 B.C. to 8 A.D.
As Bartman says it is simpler to solve the Alexander Empire partition.
Other periods are not so interesting because later ones have a Roman Empire too strong to let space for other nations to challenge. At this point I've those progresses:
1) Map - Done
2) Leaders and Monarchs- Done (only to fix a little bit)
3) Costs and Availability of units - Done. I've chosen to let nations build Inf, Cav, and Art (In this case Art is the same of siege machines and can be builded by Romans Only). Furthermore as naval only Galleys can be builded.
4) Diplomacy - unready
5) Trade system - unready
6) Ai for all tne nations - in progress
7) Army graphic and shields - I don't think to be able to do it.

If you have suggestions and ideas please post on this thread. I'm always concerned about how to create a good exploring system without create a map known by everybody or introduce conquistadors (this because I don't want the nations discover unhistorical areas in Asia or Africa). Please help me about it :(

Just a quick comment; #3, how are units transported via sea-power, or have you decided to take out naval movements of troops? I don't remember galleys carrying troops, but then it might be historical not to allow troops to be instantly transported by transport ships.

Cheers.
 
Troops of this period were trained to fight at sea as well as land, large 100,000 men sea battles are recorded, as well as equally large troop transport movements by sea, generals also were expected to fill the role of admirals as well as land duties, i can provide transport nos per ship or examples of nombers moved if its helpfull, but in gneral you can assume its historicly acurate to transport foot and horse and pre packed dismantled siege equipment by the ships of the day in vast numbers, see Siege of syracruse by greeks, invasion of n Africa by Rome and so on if your intrested.

Hannibal
 
Map exploration, have you considerd short life span conquistadors?, ie just around long enough to open up a few provinces at a time, thus you can regulate the speed the play area is expanded, if i get intrested in this and it takes me from what im doing im going to come over there and eat your lunch. :D

Hannibal
 
If u are adding to the roman period, don't put the anglo-saxons or Franks in they are to early. In France, or then Gaul, it would be like germany in the regular game, it was a bunch of small nations at that time. In the briton u would have briton, cornwall, wales, and pictland as legit nations. the germans didn't really colonize briton till after the fall of the roman empire.Try to find out everything about the time period and and place cultures and nations accordingly.
 
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I took a look at the scenario and found that some of the celtic/barbarian peoples are not exactly where they should be, but that's just minor stuff. I'll compile a list for you. However, I would like to see the ROTW represented, too. Any plans to add China, India, etc.?
 
Originally posted by bartman
I took a look at the scenario and found that some of the celtic/barbarian peoples are not exactly where they should be, but that's just minor stuff. I'll compile a list for you. However, I would like to see the ROTW represented, too. Any plans to add China, India, etc.?

Thanks Bartman, anyway, waiting for your list, if you have information about China, India and other nations of the period, I'll be glad to include them but I think the only one that could be really acceptable should be India because its vicinity with the Middle East. I don't think that China or other Asian people had a great impact in the Roman Empire building.
I need as more suggestions as possible and a lot of information if you have.
 
Could you post a version with only europe please?

Hi!
I like the PTI of the other scenario so one could only play in Europe ( mostly mediterrean ), so could you please post a version without china and such too far away countries or just a version so one can make europe only version ( including middle east of course ).
Thanks in advance!
mios
 
Originally posted by Sadham

I don't think that China or other Asian people had a great impact in the Roman Empire building.
I need as more suggestions as possible and a lot of information if you have.

I believe that a Roman senator once commented that Roman Gold are all flowing to China. :)
There were trade contact between China and Rome. Just that its being conducted through middleman.
Also, at the end of the Roman Empire, some Roman Troops were said to have performed complex military movements near the border of present China. They were said to be Mercenaries fighting for one of the Romanic states.