Hello
I am creating my first mod and I tried to play it in multiplayer with a friend. Our base game checksums are the same (1835), but when we load up the same and only mod the checksums were different, we still tried to join up in a game but did not succeed. We tried uploading it to steam workshop and both subscribing to it(both tried to upload it too, the checksums were the same on both tries), but also didn't work. We both tried to send original mods files through google drive to make the checksum same(me to him, then he sent the same files back to me, in case of metadata), both of our mods were the same size. We also verified the game files through steam and unsubscribed from all the mods. We also deleted everything in the mod folder. We also edited both of the .mod files to correct the path to mod and also checked that the rest of the file's content is the same. We both could play the mod in singleplayer.
We have previously played several other mods successfully together. We also played a CK2 converted game, in which we had a similar problem with checksums. We got that one working by uploading it to google drive and then both downloading it from there(me also). Then got the same checksums(probably metadata issues). But it did not work with my created mod this time.
The mod includes new provinces, cultures and factions.
I am creating my first mod and I tried to play it in multiplayer with a friend. Our base game checksums are the same (1835), but when we load up the same and only mod the checksums were different, we still tried to join up in a game but did not succeed. We tried uploading it to steam workshop and both subscribing to it(both tried to upload it too, the checksums were the same on both tries), but also didn't work. We both tried to send original mods files through google drive to make the checksum same(me to him, then he sent the same files back to me, in case of metadata), both of our mods were the same size. We also verified the game files through steam and unsubscribed from all the mods. We also deleted everything in the mod folder. We also edited both of the .mod files to correct the path to mod and also checked that the rest of the file's content is the same. We both could play the mod in singleplayer.
We have previously played several other mods successfully together. We also played a CK2 converted game, in which we had a similar problem with checksums. We got that one working by uploading it to google drive and then both downloading it from there(me also). Then got the same checksums(probably metadata issues). But it did not work with my created mod this time.
The mod includes new provinces, cultures and factions.
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