Hi everyone,
After messing around with save game editing, I discovered that stars, planets, species, leaders, etc. were numbered starting from 0 and being incremented by 1 for each new item. This makes it easy to add in a new species and point it to whatever planet you want. However, what didn't seem to follow this rule were planet tiles, which had very long IDs (like 16 digits) and are created as part of the planet list, not a separate numbered list. This makes it impossible for me to point a new pop to a certain tile I want it to go to. Is there any way to find the ID of a tile, either written somewhere or calculated using other information?
After messing around with save game editing, I discovered that stars, planets, species, leaders, etc. were numbered starting from 0 and being incremented by 1 for each new item. This makes it easy to add in a new species and point it to whatever planet you want. However, what didn't seem to follow this rule were planet tiles, which had very long IDs (like 16 digits) and are created as part of the planet list, not a separate numbered list. This makes it impossible for me to point a new pop to a certain tile I want it to go to. Is there any way to find the ID of a tile, either written somewhere or calculated using other information?