• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

dani1887

Biquinjo
6 Badges
Dec 15, 2009
67
0
  • Crusader Kings II
  • Europa Universalis IV
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Cadet
  • Age of Wonders III
  • Crusader Kings II: The Old Gods
I'm not 100% sure of the mechanics behind it, but in the traits text file in the mod's folder both sayyid and mirza are shown as being potential only = muslim. Delete this line and the trait stops disappearing randomly and stays put.