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Rognvaldr19

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Jul 16, 2013
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So I've been trying to patch some of CK2's bugs by myself, and I realised that the Qarmatians don't have a secret religious cult, so here's what I've done localisation code wise:

secretly_qarmatian;Secretly Qarmatian;Secrètement de foi chiite;Heimlicher Schiit;;Chií en secreto;;;;;;;;;x
secretly_qarmatian_desc;This character practices Qarmatian in secret.;Ce personnage pratique l'islam chiite en secret.;Diese Person übt den Schia-Islam nur im Geheimen aus.;;Este personaje practica el chiismo en secreto.;;;;;;;;;x
secret_qarmatian_community;Secret [qarmatian.GetName] Community;Communauté [qarmatian.GetName] secrète;Geheime Gemeinschaft: [qarmatian.GetName];;Comunidad Secreta: [qarmatian.GetName];;;;;;;;;x
secret_qarmatian_community_desc;In secret, the faithful have organized around a small church community in this province. From there it converts others, grows, and protects their own.;;;;;;;;;x
secret_religious_society_qarmatian;[GetReligiousCommunityName_qarmatian];[GetReligiousCommunityName_qarmatian];[GetReligiousCommunityName_qarmatian];;[GetReligiousCommunityName_qarmatian];;;;;;;;;x
secret_religious_society_qarmatian_desc;[GetReligiousSocietyDesc_qarmatian];[GetReligiousSocietyDesc_qarmatian];[GetReligiousSocietyDesc_qarmatian];;[GetReligiousSocietyDesc_qarmatian];;;;;;;;;x
secret_religious_society_REAL_qarmatian;The Qarmatian Faithful;;;;;;;;;x
secret_religious_society_qarmatian_desc_REAL;The Qarmatian follow the teachings of the Quran, believed to have been verbally recited to Muhammed by God. They will proclaim that Muhammed is chosen by God, as prophet and the first Imam.;;;;;;;;;x
secret_religious_society_qarmatian_rank_1_female;Faithful;Fidèle;Gläubige;;Fiel;;;;;;;;;x
secret_religious_society_qarmatian_rank_2_female;Adherent;Adhérente;Anhängerin;;Seguidora;;;;;;;;;x
secret_religious_society_qarmatian_rank_3_female;Preacher;Prêcheuse;Predigerin;;Predicadora;;;;;;;;;x
secret_religious_society_qarmatian_rank_4_female;Herald;Messagère;Heroldin;;Mensajera;;;;;;;;;x
secret_religious_society_qarmatian_rank_1_male;Faithful;Fidèle;Gläubiger;;Fiel;;;;;;;;;x
secret_religious_society_qarmatian_rank_2_male;Adherent;Adhérent;Anhänger;;Seguidor;;;;;;;;;x
secret_religious_society_qarmatian_rank_3_male;Preacher;Prêcheur;Prediger;;Predicador;;;;;;;;;x
secret_religious_society_qarmatian_rank_4_male;Herald;Messager;Herold;;Mensajero;;;;;;;;;x
secret_religious_society_qarmatian_currency;Devotion;Dévotion;Hingabe;;Devoción;;;;;;;;;x
secret_religious_society_qarmatian_leader_desc;[GetSocietyLeaderDesc];[GetSocietyLeaderDesc];[GetSocietyLeaderDesc];;[GetSocietyLeaderDesc];;;;;;;;;x
alt_start_community_name_qarmatian;The [qarmatian.GetName] Faithful;;;;;;;;;x

It's just a carbon copy of the Hurufi heresies localisation, but when I create a cult in-game I get this:

20230217164856_1.jpg


Now it's a lot better than all the random code lines I was getting, but I'm still not getting the updated localisations for some reason. I'm not sure how to fix this, so if anyone can help that would be great.
 
Yes, exactly.

Well this is what the code now looks like:

secretly_qarmatian;Secretly Qarmatian;;;;;;;;;x secretly_qarmatian_desc;This character is secretly a Qarmatian.;;;;;;;;;x secret_religious_society_qarmatian;[GetReligiousCommunityName_qarmatian];;;;;;;;;x secret_religious_society_qarmatian_desc;[GetReligiousSocietyDesc_qarmatian];;;;;;;;;x secret_religious_society_REAL_qarmatian;The Secret Faithful;;;;;;;;;x secret_religious_society_qarmatian_desc_REAL;The Qarmatians follow the teachings of the Quran, believed to have been verbally recited to Muhammed by God. They will proclaim that Muhammed is chosen by God, as prophet and the first Imam.;;;;;;;;;x secret_qarmatian_community;Secret [qarmatian.GetName] Community;;;;;;;;;x secret_qarmatian_community_desc;In secret, the faithful have organized around a small church community in this province. From there it converts others, grows, and protects their own.;;;;;;;;;x secret_religious_society_qarmatian_rank_1_female;Faithful;Fidèle;Gläubige;;Fiel;;;;;;;;;x secret_religious_society_qarmatian_rank_2_female;Adherent;Adhérente;Anhängerin;;Seguidora;;;;;;;;;x secret_religious_society_qarmatian_rank_3_female;Preacher;Prêcheuse;Predigerin;;Predicadora;;;;;;;;;x secret_religious_society_qarmatian_rank_4_female;Herald;Messagère;Heroldin;;Mensajera;;;;;;;;;x secret_religious_society_qarmatian_rank_1_male;Faithful;Fidèle;Gläubiger;;Fiel;;;;;;;;;x secret_religious_society_qarmatian_rank_2_male;Adherent;Adhérent;Anhänger;;Seguidor;;;;;;;;;x secret_religious_society_qarmatian_rank_3_male;Preacher;Prêcheur;Prediger;;Predicador;;;;;;;;;x secret_religious_society_qarmatian_rank_4_male;Herald;Messager;Herold;;Mensajero;;;;;;;;;x secret_religious_society_qarmatian_currency;Devotion;Dévotion;Hingabe;;Devoción;;;;;;;;;x secret_religious_society_qarmatian_leader_desc;[GetSocietyLeaderDesc];;;;;;;;;x

It still didn't work but thanks for your help anyway :(
 
Figured it out, I got rid of the [GetReligiousCommunityName_qarmatian] and put the descriptions as normal from secret_religious_society_REAL_qarmatian and it worked. Made me wonder what the point is for having the REAL version of the code is but if it works it works.
 
Figured it out, I got rid of the [GetReligiousCommunityName_qarmatian] and put the descriptions as normal from secret_religious_society_REAL_qarmatian and it worked. Made me wonder what the point is for having the REAL version of the code is but if it works it works.
It's for alternate starts, when the religion is no longer the normal Qarmatian religion. They're customizable localisation commands, found in the subfolder in the localisation folder.