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Yes this is an oversight. The on action entries in the on_actions folder will currently overwrite any entry already existing with the same name
(eg if we have already read on_game_start = { ... } somewhere then the next file that has a on_game_start = { ... } entry will overwrite that entry and take it's place).

The proper functionality should instead just append event IDs to the on_action lists if we read an entry multiple times. I'll try to work on a fix for that next week.
 
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That is very likely. There tends to be some new ones accompanying new mechanics with patches for our previous games. And if you figure out some useful on_actions feel free to suggest them to the suggestion thread in this sub-forum: https://forum.paradoxplaza.com/forum/index.php?threads/modding-suggestions.928316/ and I and Captain Gars will try to add as many features as we have time to do. As a general rule of thumb it will also be helpful if the suggestions are as generic as possible because we tend to favor suggestions that would benefit more modders over super specific suggestions.
 
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