• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

jeffreys14b

First Lieutenant
72 Badges
Nov 13, 2003
288
18
  • Tyranny - Tales from the Tiers
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Age of Wonders III
  • Tyranny - Bastards Wound
  • Stellaris: Distant Stars
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Lithoids
  • Hearts of Iron 4: Arms Against Tyranny
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Battle for Bosporus
  • Stellaris: Federations
  • Hearts of Iron IV: La Resistance
  • Stellaris: Digital Anniversary Edition
  • Age of Wonders: Planetfall
  • Stellaris: Ancient Relics
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Stellaris: Megacorp
  • Cities: Skylines Industries
  • Shadowrun: Hong Kong
  • Hearts of Iron III
  • Ship Simulator Extremes
  • Sengoku
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Majesty 2
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis III Complete
  • Sword of the Stars
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
I'm only on the fourth "mission" - the one where some evil wizard blasts your palace and damages everything around it. And I have to say, there are some serious design issues.

1. You have zero time to gather information. Each time you are immediately beset by hordes. Annoying.

2. After you survive the initial onslaught, there's no challenge. Establishing yourself is the one and only challenge of each mission so far.

3. You have to lose several times to figure out how to survive the initial onslaught, leading to a narrow solution. Deviate and you lose.


Anyway, I'm pissed off and speaking my mind. And I love the concept and hope there will be improvements if a Majesty 3 is made.
 
In that mission you have to build a level 3 mages guild if i remember, to stop the attacks of the wizard.

Such simplycity of Majesty is either loved or hated. That´s up to you, but your view is way too much superficial and simplistic as well, i do enjoy more profoundly the experience of the game itself.

Usually being uber agressive at the beginning of each mission makes it more probable you won´t lose the mission, but it will be less entertaining as well. Although in some specific missions you have to be uber agressive to pass them so you are able to adapt your settlement to survive the coming enemies.

If you dont like that...
 
Last edited: