I'm only on the fourth "mission" - the one where some evil wizard blasts your palace and damages everything around it. And I have to say, there are some serious design issues.
1. You have zero time to gather information. Each time you are immediately beset by hordes. Annoying.
2. After you survive the initial onslaught, there's no challenge. Establishing yourself is the one and only challenge of each mission so far.
3. You have to lose several times to figure out how to survive the initial onslaught, leading to a narrow solution. Deviate and you lose.
Anyway, I'm pissed off and speaking my mind. And I love the concept and hope there will be improvements if a Majesty 3 is made.
1. You have zero time to gather information. Each time you are immediately beset by hordes. Annoying.
2. After you survive the initial onslaught, there's no challenge. Establishing yourself is the one and only challenge of each mission so far.
3. You have to lose several times to figure out how to survive the initial onslaught, leading to a narrow solution. Deviate and you lose.
Anyway, I'm pissed off and speaking my mind. And I love the concept and hope there will be improvements if a Majesty 3 is made.