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laurent

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I'm playing my first game (GC) and when I selected the options, I discovered that the default agressivity setting for the adversaries was "weakling" instead of "normal".

I hesitated, but since it was the default, I didn't change the setting. I don't mind having tougher opponents, but since it was the default, I was thinking that perhaps on "normal", the agressivity of the other nations was unrealistic/annoying or whatever...


What's your opinion? Does it really matter? What's the best setting?
 
Originally posted by laurent
What's your opinion? Does it really matter? What's the best setting?

Normal +/- 1

It sets the willingness of the AI nations to start wars AFAIK.

Thus lowest will maki it quite passive and highest will make the AI bleed itself to death (usually against each others, making it much easier for the Human player).
 
But which is more true to history.
 
Does the AI aggressiveness apply to each other, or just towards the human player? I've been playing on normal, but it occurred to me that if I made the AI vicious, it might mean more DOWs and hence I'd get to go to war without losing stability. Or would (as in Civ) it just mean that the computer would get everyone ganging up against me?

james
 
Also against each other. They actually fight each other to mutual death while the human player doesn't even have to be worried about stability losses. So it actually gets easier to win at a harder agressiveness level.