Say what you will about role playing, the reality is the new rep system is too clunky. It's too easy to be locked out of a faction contract pool just because RNG gave you a bunch of contract from an opposing side early on. Finally, since the consequence of being hated is that you have to grind reps in 1/2 skull areas, it's pretty pointless and just a big time waste.
Here's a quick fix:
Open simGameConstants.json (Battletech/BattleTech_data/StreamingAssets/data/SimGameConstants), go to the very bottom and you see a chunk of code like this:
"LoathedMaxContractDifficulty" : 1,
"HatedMaxContractDifficulty" : 2,
"DislikedMaxContractDifficulty" : 3,
"IndifferentMaxContractDifficulty" : 6,
"LikedMaxContractDifficulty" : 8,
"FriendlyMaxContractDifficulty" : 9,
"HonoredMaxContractDifficulty" : 10,
Every increment equals 1/2 skull. For example, if you change 1 to a 2, you can start taking single skull contracts to recoup your rep from Loathed rather than be limited to just 1/2 skulls. Change them around to your preferences. Save compatible.
edit: There's a similar chunk of code higher up in the page. That one covers the CAMPAIGN. Thanks @ronhatch for pointing it out.
"LoathedMaxContractDifficulty" : -3,
"HatedMaxContractDifficulty" : -2,
"DislikedMaxContractDifficulty" : -1,
"IndifferentMaxContractDifficulty" : 1,
"LikedMaxContractDifficulty" : 2,
"FriendlyMaxContractDifficulty" : 3,
"HonoredMaxContractDifficulty" : 3,
Here's a quick fix:
Open simGameConstants.json (Battletech/BattleTech_data/StreamingAssets/data/SimGameConstants), go to the very bottom and you see a chunk of code like this:
"LoathedMaxContractDifficulty" : 1,
"HatedMaxContractDifficulty" : 2,
"DislikedMaxContractDifficulty" : 3,
"IndifferentMaxContractDifficulty" : 6,
"LikedMaxContractDifficulty" : 8,
"FriendlyMaxContractDifficulty" : 9,
"HonoredMaxContractDifficulty" : 10,
Every increment equals 1/2 skull. For example, if you change 1 to a 2, you can start taking single skull contracts to recoup your rep from Loathed rather than be limited to just 1/2 skulls. Change them around to your preferences. Save compatible.
edit: There's a similar chunk of code higher up in the page. That one covers the CAMPAIGN. Thanks @ronhatch for pointing it out.
"LoathedMaxContractDifficulty" : -3,
"HatedMaxContractDifficulty" : -2,
"DislikedMaxContractDifficulty" : -1,
"IndifferentMaxContractDifficulty" : 1,
"LikedMaxContractDifficulty" : 2,
"FriendlyMaxContractDifficulty" : 3,
"HonoredMaxContractDifficulty" : 3,
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