Hello again, everyone! Welcome to another campaign of Unforgotten Realms Live! As we draw close to the end of the The Revenge of Plutuss (Which is still going on), it's time to begin the next campaign.
The Revenge of Plutuss taught me a number of things about the game on this forum, though. Specifically, it taught me that Instances (Spells and Abilities you could do at any time) won't work due to people constantly being busy. In the previous campaign, we only had one use of an Instant Spell. I don't blame the players or the game for that, but it did teach me that the game needs to be changed for use of a Forum, as URL is normally played on Tabletop Simulator. As such, there have been several changes to the game, specifically in spells, abilities and passives.
What about the Revenge of Plutuss?
Currently, the Campaign has ended. As such, you can go read it to completion. In relation to this campaign, however, the timelines have always been wonky in URL. Although I have a personal timeline, I'd rather keep you guys guessing when this new campaign occurs in relation to the other campaign.
That's fine, but I'm a new player, how do I play?
The game is basically divided into 2 parts after character creation; Out of Combat and In Combat. During Out of Combat, you are allowed to move and communicate with anyone for free. However, if you want to do something like "Search for Traps" or "Attack the Beggar", you must roll a 20 sided die. In combat, a character can move 5 spaces for free and must roll if he/she wants to move further. Then a character can attack with either a physical attack or a spell that they have. Unlike Dungeons and Dragons, Spells do not cost mana, but instead take away from a Characters "Stamina", which is their health. If a character runs out of Stamina, then they faint. If an enemy continues to attack an unconscious character, then the unconscious character can die. If the team wins a battle, they receive new items and additional gold.
What are the Rules?
- Be kind! Don't insult other players or the GM. Doing so will kick you out of the group.
- The GM is always Right. Even when he's wrong, he's right (Unless you point it out).
- All dice rolls are to use a 20-sided Die Roll. To protect from cheating, I shall be rolling all dice in game and will provide evidence of these rolls. All Dice rolls must be from this website.
- While the RP is comedy oriented, Don't go too far with your Jokes!
- Keep your actions PG-13 please. You can swear in this game, but not when your OOC.
- Up to 8 Characters Will be Accepted.
- If you have any Questions about the game, please PM me immediately.
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