Information
I have disabled all mods
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Summary
Skylines Crash on LaunchExpected Result
Cities Skylines launches successfullyActual Result
Cities Skylines crashes upon launchSteps to reproduce
The application crashes immediately with a segmentation fault after clicking 'Play'Platform
SteamGame Version
2023.9Optional
Description
Additional platform information attached. Console output below./Cities.x64 Set current directory to /home/dkleszyk/.local/share/Steam/steamapps/common/Cities_Skylines
Found path: /home/dkleszyk/.local/share/Steam/steamapps/common/Cities_Skylines/Cities.x64
Mono path[0] = '/home/dkleszyk/.local/share/Steam/steamapps/common/Cities_Skylines/Cities_Data/Managed'
Mono path[1] = '/home/dkleszyk/.local/share/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono'
Mono config path = '/home/dkleszyk/.local/share/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/etc'
Receiving unhandled NULL exception
#0 0x007fff4cdf9f40 in mono_amd64_throw_exception
#1 0x007fff4cdf9f80 in mono_get_trampoline_func
#2 0x007fff4cdf9f90 in mono_print_method_from_ip
#3 0x007fff4cdf9fe0 in std::vector<core::basic_string<char, core::StringStorageDefault<char> >, std::allocator<core::basic_string<char, core::StringStorageDefault<char> > > >::~vector()
#4 0x007fff4cdfa370 in std::map<core::basic_string<char, core::StringStorageDefault<char> >, core::basic_string<char, core::StringStorageDefault<char> >, std::less<core::basic_string<char, core::StringStorageDefault<char> > >, std::allocator<std:
Thread (nil) may have been prematurely finalized
Segmentation fault (core dumped)
Tags
- Compatibility
Attachments
View attachment cities_x64_backtrace.txtView attachment steam_system_information.txtView attachment steam_runtime_diagnostics.txt
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