• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Thousandflowers

Sergeant
7 Badges
Jul 4, 2012
98
15
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Europa Universalis III: Chronicles
  • 500k Club
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
Hello all!

Love the mod, haven't had much chance to play it but been experimenting with ruler designer; former slave and pirate ruling in the Steppingstones. I've noticed however that if I come into possession of a slave (such as through the 'visiting merchant' event) and instantly free them I am still marked as being a slave owner; is there any way to prevent this or will I simply have to consule-command the trait away?
 
There is a maintenance event that will remove the trait if you no longer own slaves. But like many other maintenance events it doesnt happen instantly, to save on system resources.
 
  • 4
Reactions:
I noticed in a game just before the Conclave Expansion was released that when I took control of Harrenhal as Lord Paramount of the Trident, the slave camp upgrade was removed from the list of buildings, but their troop bonus remained. Had to edit the save file to remove the troop bonus I got.