In my games as a Patrician of Volantis I often figured out that after the first ~20 years the house slave trade is collapsing. This is due to the fact that quite some slaves die either by natural death, lashing, sickness etc., or they just escape slavery.
On the other hand the slave trader of the world 1. do not breed a lot of new slaves and 2. do not always inherit the slave trader trait (some heirs just decide to not be a slave trader anymore) which would courage them to breed slaves.
Slave raids are performed but cannot stop the collaps of the slave trade system on a long term.
As a result the slave population is decreasing a lot and from a certain point you just cannot buy any slaves while slave trader send you offers to buy your slaves every few seconds.
To conter this, here a few balancing suggestions:
I modded some of the actions mentioned above in my GoT installation and increased the yearly birthrate from ~1-2 slaves per year to 5-6 newborn slaves per year.
I have no current numbers on deaths by lashing and escaped slaves, but in theory it should decrease.
The target should be to get a steady state where the slave population at least stays constant.
On the other hand the slave trader of the world 1. do not breed a lot of new slaves and 2. do not always inherit the slave trader trait (some heirs just decide to not be a slave trader anymore) which would courage them to breed slaves.
Slave raids are performed but cannot stop the collaps of the slave trade system on a long term.
As a result the slave population is decreasing a lot and from a certain point you just cannot buy any slaves while slave trader send you offers to buy your slaves every few seconds.
To conter this, here a few balancing suggestions:
- Increase probability of slave trader to breed new slaves (e.g. decrease downtimes).
- Increase success ratio of breeding.
- Decrease probability of slave trader to lash slaves without good reason (especially female slaves)
- Increase the start amount of female slaves (currently only 1 per slave trader)
- Decrease success ratio of slaves escaping.
I modded some of the actions mentioned above in my GoT installation and increased the yearly birthrate from ~1-2 slaves per year to 5-6 newborn slaves per year.
I have no current numbers on deaths by lashing and escaped slaves, but in theory it should decrease.
The target should be to get a steady state where the slave population at least stays constant.