Playing around with the slavery mechanics I have noticed a few things that seem off:
--If you try to sell a slave and none of the buyers want that individual slave, clicking the last buyer will cause the entire slave management system to crash. The menu will remain "open" but none of the options will appear. It takes about a month or two to reset and work again. The same thing happens when trying to sell prisoners into slavery. Reaching the last buyer for an individual prisoner removes the option to sell any other prisoners.
--The slave trader trait disappears on reload.
--Enslaving someone does not clear the former slave trait. The character will have both.
--If you imprison someone for acting dishonorably towards you, enslaving them does not clear the acting dishonorably flag. You can imprison them again. They still have the slave trait, but you also have the option to enslave them again. It's possible to have an endless cycle of imprison/enslave.
--If you enslave a married woman and visit her chambers through the personal interaction menu, she will pass any children off as her husband's. The children will be your slaves, but they will be listed as the husband's trueborn children. I don't think the husband would believe that his wife who has been enslaved for a decade is giving birth to his children.
--An imprisoned slave who escapes will randomly appear in your court again and resume being your slave.
--Children of slaves who are either legitimized or acknowledged by the slave owner as his own children should probably become the owner's culture and religion. Currently, they keep the culture and religion of their mother.
Overall, slavery is an interesting system and is mostly working. Those are just a few things that I have noticed.
--If you try to sell a slave and none of the buyers want that individual slave, clicking the last buyer will cause the entire slave management system to crash. The menu will remain "open" but none of the options will appear. It takes about a month or two to reset and work again. The same thing happens when trying to sell prisoners into slavery. Reaching the last buyer for an individual prisoner removes the option to sell any other prisoners.
--The slave trader trait disappears on reload.
--Enslaving someone does not clear the former slave trait. The character will have both.
--If you imprison someone for acting dishonorably towards you, enslaving them does not clear the acting dishonorably flag. You can imprison them again. They still have the slave trait, but you also have the option to enslave them again. It's possible to have an endless cycle of imprison/enslave.
--If you enslave a married woman and visit her chambers through the personal interaction menu, she will pass any children off as her husband's. The children will be your slaves, but they will be listed as the husband's trueborn children. I don't think the husband would believe that his wife who has been enslaved for a decade is giving birth to his children.
--An imprisoned slave who escapes will randomly appear in your court again and resume being your slave.
--Children of slaves who are either legitimized or acknowledged by the slave owner as his own children should probably become the owner's culture and religion. Currently, they keep the culture and religion of their mother.
Overall, slavery is an interesting system and is mostly working. Those are just a few things that I have noticed.