I play CK2 as a roleplayer and have long wanted the social system to be more detailed to further immersion. I am hoping for more distinctions of the social rankings and the ability to move characters and families up or down the social ladder through the generations in addition to cadet branches so many have asked for. I was hoping for social progressions something like:
Commoner - gentleman (wealthy commoner) - unlanded noble - unlanded knight - landed knight - baronet - baron/bishop - count/bishop - duke/archbishop...etc. Throw in abbots and abbotesses for good measure. Courts should be a mix of these social ranks. How about even add some new court positions too below council rank. Perhaps seneschals to manage each of your personal demenses?
Also, I hope we have the ability to knight commoners for battlefield heroism or require that council members be of some minimum social standing for the position they hold.
Divided and confused loyalties between vassals and lieges should play a bigger role. Think circles within circles. People have brought up the example of English loyalties in the Middle Ages. Norman vs English barons, split Norman-English holdings, baron vs baron, barons vs king, English fealty to the French king, English conflict with the Church, toss in some crusades, border friction, and a few uppity bastards...what a lovely mess. I hope these complex issues will be more deeply simulated in CK3.
Anyway, looking forward to CK3 despite my disappointment with Imperator. Please don't burn me again.
Commoner - gentleman (wealthy commoner) - unlanded noble - unlanded knight - landed knight - baronet - baron/bishop - count/bishop - duke/archbishop...etc. Throw in abbots and abbotesses for good measure. Courts should be a mix of these social ranks. How about even add some new court positions too below council rank. Perhaps seneschals to manage each of your personal demenses?
Also, I hope we have the ability to knight commoners for battlefield heroism or require that council members be of some minimum social standing for the position they hold.
Divided and confused loyalties between vassals and lieges should play a bigger role. Think circles within circles. People have brought up the example of English loyalties in the Middle Ages. Norman vs English barons, split Norman-English holdings, baron vs baron, barons vs king, English fealty to the French king, English conflict with the Church, toss in some crusades, border friction, and a few uppity bastards...what a lovely mess. I hope these complex issues will be more deeply simulated in CK3.
Anyway, looking forward to CK3 despite my disappointment with Imperator. Please don't burn me again.