I created a custom interaction and it won't work. The option appears in the person category and the game allows the window to open. I'm trying to have it when you interact with a character to do a event. What its supposed to do is The Player/AI interacts with another character. Do the interaction and accept it. After that it suppose to give the trait "karma" to that selected character.
Code:
give_karma_interaction = {
category = interaction_category_friendly
is_shown = yes
on_accept = {
scope:recipient = {
add_trait = karma
}
}
auto_accept = yes
}
