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HorizonZz

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I am creating a mod to add Anatolian Turks to the game from the start, but I have run into a snag. The custom ruler titles I have set either do not show up as their localized counterpart, or they get replaced by Mongol titles (Khan, Khagan).

The attached image demonstrates the issue, showing that the title the character possesses does not match what the code should set it to.

Does anyone know what I did wrong, and how I could resolve it?

Lmk if more is needed for a diagnosis
 

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Please check the priority numbers.

Among the title localizations that meet the character's conditions, the one with the highest priority will be displayed.
This is probably occurring because the priority is the same as "Khan" or lower.
 
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Please check the priority numbers.

Among the title localizations that meet the character's conditions, the one with the highest priority will be displayed.
This is probably occurring because the priority is the same as "Khan" or lower.
The priority worked splendidly to stop the titles from being overwritten, but the titles are still listen as king_male_anatolian, count_female_anatolian, etc instead of Sultan, Begum, etc.

Any ideas as to why this is happening? Could my localisation file be in the wrong place or have a unaccepted name?

The localisation file is located at MissingCulturesTurkish\localization\english\culture\anatolian_culture_titles_l_english.yml
 
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The priority worked splendidly to stop the titles from being overwritten, but the titles are still listen as king_male_anatolian, count_female_anatolian, etc instead of Sultan, Begum, etc.

Any ideas as to why this is happening? Could my localisation file be in the wrong place or have a unaccepted name?

The localisation file is located at MissingCulturesTurkish\localization\english\culture\anatolian_culture_titles_l_english.yml
I think you might have just forgotten to change your localization file from UTF-8 to UTF-8 with BOM.
 
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How would I go about doing this?
Sorry, if you just look in the bottom right of your screen in Visual Code it says UTF-8. Click that, and then when the menu opens at the top of Visual Code, either navigate there with your arrows or click onSave with Encoding, and then UTF-8 with BOM, and it will resave the file with the right encoding. You may have to restart the game for it to take effect, I can never remember if it fixes it right away.
 
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Sorry, if you just look in the bottom right of your screen in Visual Code it says UTF-8. Click that, and then when the menu opens at the top of Visual Code, either navigate there with your arrows or click onSave with Encoding, and then UTF-8 with BOM, and it will resave the file with the right encoding. You may have to restart the game for it to take effect, I can never remember if it fixes it right away.
Thank you so much for the help! My issue has been resolved and my mod is back on track :D
 
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