Lubrication civic starts you with addition 100 roboticist at the start and turns them into lubrication terminal jobs. 300 lubrication terminal jobs with 15 main districts built gives +144% assembly. 600 lubrication terminal jobs with 30 main districts should give +576% assembly speed. Should be easily possible to hit 1000% assembly with workforce boosting. Your pops have equally high amenities requirements tho. Good luck.
Pleasure seekers/corporate hedonism civic is unfortunately completely broken as of 4.10, giving neither 1% growth/assembly per 100 entertainer nor is the 0.8 trade per 100 entertainers councillor position working. But hey you get 100 entertainers from capital building lol.
Storm dancer civic gives all entertainers extra +3 unity (4 total) and +2 physics output per storm summoning building tier (up to 6 physics per 100 entertainers). If corporate hedonism wasn't broken you could do a insane entertainer stacking build, but alas.
Why can't regular planets build entertainer zones? (only ecus and resort worlds can)
Individualist machines can start with 25% entertainer workforce and then immediately mod domestic protocols for additional 20% entertainer workforce at start.
Corporate Synth governments give 0.5% planet research job output per 100 civilian. Great for civilian stacking builds or just general research ecu shenanigans.
Xeno mediator governor destiny trait (xenophile ethic) gives +2% entertainer workforce per species living on planet. Gotta catch em all?
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