This is my first full AoD/HoI game and my firts AAR on this forum so expect some rough edges.
The game: 1944 campaign, ver 1.04, normal/normal, no mods (vanilla as it gets).
The opening screen says "Great Patriotic War" and that's what I intend to play. This is primarily a learning game jump in to provide suggestions, ask and answer questions, .
Hah, December 1963 - I think not. We'll see the end of the 3rd Reich and maybe V-J day, but not a campaign to take our the west or occupy America.
On with the pre-game setup. remember, I'm new and the manual doesn't explain much of this.
The economy:
Nothing is in production? Some heads will roll over that! It would be nice to have some suggestions or historical data. We have a deficit and NO money in the bank!
Is that because the game hasn't started running? If so what are the real numbers? I logged on as UK and they had a large fleet of carriers already under construction.
Technology:
Nothing under development? More bodies hit the floor. I get the feeling we're behind the historical timetable and probably the AI as well. Hitlerite and Capitalist spies no doubt.
Diplomacy:
Germany has a nice surplus of oil from somewhere. Ploesti will have to get a visit from our strategic bombers.
Intelligence:
Better get a budget for intel - say $10 to start off.
Our Military Forces:
There are a couple of Inf 1918 up near Murmansk, the rest look good. A fair number (~25%) are brigaded. (Edit: I was way off on that, more like 10% brigaded.)
Yeah, it's old, it's small, and it only has two transports which are located in the Black Sea.
Not bad. Most of the fighters need upgrading (La-5 instead of La-7) and only a few of the interceptors are our latest model.
Checked the "Upgrade Slider" and it says there are 89 obsolete divisions & 16 brigades. I'm thinking those "divisions" include air units, but it would be nice to know.
Okay, now lets get this party started.
The game: 1944 campaign, ver 1.04, normal/normal, no mods (vanilla as it gets).

The opening screen says "Great Patriotic War" and that's what I intend to play. This is primarily a learning game jump in to provide suggestions, ask and answer questions, .

Hah, December 1963 - I think not. We'll see the end of the 3rd Reich and maybe V-J day, but not a campaign to take our the west or occupy America.
On with the pre-game setup. remember, I'm new and the manual doesn't explain much of this.
The economy:

Nothing is in production? Some heads will roll over that! It would be nice to have some suggestions or historical data. We have a deficit and NO money in the bank!
Technology:

Nothing under development? More bodies hit the floor. I get the feeling we're behind the historical timetable and probably the AI as well. Hitlerite and Capitalist spies no doubt.
Diplomacy:

Germany has a nice surplus of oil from somewhere. Ploesti will have to get a visit from our strategic bombers.
Intelligence:

Better get a budget for intel - say $10 to start off.
Our Military Forces:

There are a couple of Inf 1918 up near Murmansk, the rest look good. A fair number (~25%) are brigaded. (Edit: I was way off on that, more like 10% brigaded.)

Yeah, it's old, it's small, and it only has two transports which are located in the Black Sea.

Not bad. Most of the fighters need upgrading (La-5 instead of La-7) and only a few of the interceptors are our latest model.
Checked the "Upgrade Slider" and it says there are 89 obsolete divisions & 16 brigades. I'm thinking those "divisions" include air units, but it would be nice to know.
Okay, now lets get this party started.

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